I've heard little to no information on how stamina will effect gameplay, I also haven't seen any indication of a stamina meter on screen. The Witcher 3s stamina system was pretty lackluster, it was pretty much just a magic bar. When used for running, it would recover so quickly, I wonder why cdpr even considered making it effect Geralts running distance. Why not just let him run forever? Or they should've at least put better emphasis on stamina outside of combat, to make limiting running distance justifiable.
What do you think cdpr should do to make stamina better both inside & outside of combat?
What do you think cdpr should do to make stamina better both inside & outside of combat?