How to enable painting of the armor?

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How to enable painting of the armor?

How do I enable the painting of the armor? So that you can paint any armor. Which file do I need to edit?
 
you could also edit the armor textures with gimp2 which is a free program like photoshop. And hit colorize to change the color of the whole texture file. Thats what i do when i want to recolor an armor to a better color then what the dyes will do. You have alot more control of the color with editing the texture then compared to the dye. You can make the armor the exact color you like. Darker or brighter, parts of the armor or the whole thing.
 

Guest 2364765

Guest
Primary condition in vanilla system is that given armor piece is a witcher gear quality (quality 5 in xml).

Beyond that the armor texture needs to have pure red and/or pure blue parts on diffuse texture (those will be replaced by color shift 1 and color shift 2 hue shift values).
Entire area that has red/blue elements has to be masked in green channel of ambient map.

Then entity setup has to be made similar to other witcher gear armor entities, XML points to one entity which holds all appearance templates with respective color shift values, whilst appearance template entities point to actual armor mesh.
 
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