One thing a lot of people have felt walking away from the CP2077 gameplay demo was that the gunplay didn't feel as good as it could have. One thing I felt that they could have improved upon was in the weapons' sound design. The guns in the Gameplay presentation sounded weak overall and I think they can be improved. I think two great examples the Devs can look at are the Weapon sounds in COD: MW and Insurgcey sandstorm.
Shotgun: CP2077, Cod: MW, Insurgency
SMG: CP2077, Cod: MW, Insurgency
LMG: CP2077, Cod: MW, Insurgency
You can see just from these examples just how weak the guns sound in CP 2077 and I hope the Devs will have changed them by the time of release.
If you need more proof that Weapon sound can change the entire feeling of a gunfight, I have put together a comparison between a modded and Vanilla version of a gunfight in GTAV where I changed how the guns sound.
I really hope the Devs improve the weapons sound effects as I feel like it will be one of the most important factors when it comes to how good Gunplay feels.
Shotgun: CP2077, Cod: MW, Insurgency
SMG: CP2077, Cod: MW, Insurgency
LMG: CP2077, Cod: MW, Insurgency
You can see just from these examples just how weak the guns sound in CP 2077 and I hope the Devs will have changed them by the time of release.
If you need more proof that Weapon sound can change the entire feeling of a gunfight, I have put together a comparison between a modded and Vanilla version of a gunfight in GTAV where I changed how the guns sound.
I really hope the Devs improve the weapons sound effects as I feel like it will be one of the most important factors when it comes to how good Gunplay feels.