Nah, I think mine is pretty objective. I dont think you've really thought through your points before spilling them over.Your opinion is just as valid as mine. The question now becomes player base. Given the Gwent uninstalled club, poor throne breaker sales, and general dissatisfaction among Witcher 3 vets, the size of the player base is a concern. If it does not grow then Gwent will continue to be a financial disappointment for CDPR and will eventually likely end the game/sport. Only time will tell.
Having 2 cards instead of 3 makes balancing Engines more viable - and its not as oppressive as it was.
Two rows give more incentive to Movement and Row based synergies - which is deeper than it looks.
Drawing unlimited cards was a pain which messed up balance which is beautifully done now.
GWENT has a much better base than what it was in Beta and it can only get better now.