Yes, but only because I've been a fan of the cyberpunk genre since the 90s. The game itself is plagued by cut content and boneheaded decisions that completely destroy the main story. When will writers learn that a sense of urgency in an open-world game is UTTERLY AND COMPLETELY idiotic? Don't tell me I'm in a hurry when I'm not, don't tell me there's a deadline when there isn't. I coulda written it better in 10 minutes.
"The chip is killing you, slowly and I don't know how to fix it. I don't know how long it will take because nothing like this is public knowledge so go out there, make contacts, get in with the city's fixers, follow whatever leads you might think of. However, the longer the chip stays in, the more Johnny's personality will come through"
Boom, done, instant 10x better story and you don't even have to change ANYTHING, just the premise.