I consider w3 an all-time great game, but I have a few complaints

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Because if Ciri really is so important to their relationship, it raises the question what happens when she eventually leaves them.

Nothing. "Something More" is not Ciri's constant presence. Yennefer couldn't be in a healthy, stable relationship, because it would constantly remind her of what she couldn't have. Through Ciri she fulfilled her desire to be a Mother, overcame her issues, grew as a person and was ready for a proper relationship.
 

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immessingaround;n10018221 said:
They proved with HOS that they can make a linear story as good as anyone. I just think open world = your story will have issues.

Not that I disagree about HoS, but on the other side, Velen chapter was much more "openworldish" than Novigrad, yet the former didn't have the major story issues of the latter (too long, portrayal of the Church and religious people with no nuance whatsoever, nonsensical "save the mages" subplot, etc).
It's even more apparent with the 3rd (final) chapter, where the story is on-rails more than at any other point in the game.
 
ooodrin;n10038041 said:
nonsensical "save the mages" subplot

Yeah, TW3 turned mages into weak pussies. Pretty much every mage who isn't Yennefer, Triss or Philippa is hilariously incompetent in this game.
 

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Zyvik;n10039161 said:
Yeah, TW3 turned mages into weak pussies. Pretty much every mage who isn't Yennefer, Triss or Philippa is hilariously incompetent in this game.

Ahem...
:doubt:
Remember when you needed the entire amphitheater to be under a magic-quelling spell to have any hope of harming the group of mages?
Nah, they just need to forget to use teleportation... or any other form of magic that would help them defend themselves, beat the living shit out of witch-hunters and leave the city on their own. :p
 
sv3672;n10035751 said:
Edit: never mind, original reply deleted, I knew there cannot be a constructive discussion on this topic, so in short: I disagree with the complaints about the game. Back to Cyberpunk 2077. :)

It is an almost 3 years old game, so there is no surprise about that. Besides, story related conversations about Witcher are usually not fun, they turn into arguments that endlessly repeat themselves, or being fought by a vocal minority of book fans that will never tolerate the opinions of others. As far as I am concerned, it is bad enough that I no longer want to see more Witcher games in the future.

I like those conversations. Most of the time It's okay. Sometimes I had discussions where people think you have to hate each other if you have different oppinions, but this should not be the norm.

And for myself I don't want a Witcher game in the future either, if it takes place after the Trilogy. Long time before. I would say: Okay :)

Zyvik;n10036261 said:
Nothing. "Something More" is not Ciri's constant presence. Yennefer couldn't be in a healthy, stable relationship, because it would constantly remind her of what she couldn't have. Through Ciri she fulfilled her desire to be a Mother, overcame her issues, grew as a person and was ready for a proper relationship.

I love this comment :)

Zyvik;n10039161 said:
Yeah, TW3 turned mages into weak pussies. Pretty much every mage who isn't Yennefer, Triss or Philippa is hilariously incompetent in this game.

ooodrin;n10039601 said:
Remember when you needed the entire amphitheater to be under a magic-quelling spell to have any hope of harming the group of mages?
Nah, they just need to forget to use teleportation... or any other form of magic that would help them defend themselves, beat the living shit out of witch-hunters and leave the city on their own. :p

This comments made me laugh very much :D
22 mages can nearly destroy an entire army... but all the mages from Novigrad cannot escape this city ;)

And yeah, you are all right and I'm sorry... back to the topic :)

I agree to the fact with Radowid. This was a very bad change from TW2 to TW2, and I really don't like that you can change the politics of the northern realms at the end of TW2 so much and in TW3... it doesn't matter at all, and this is something I really don't like.
 
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Deemonef;n10043081 said:
I agree with to fact with Radowid

Yup, him losing his damn mind and pissing of all but one of possible allies is something that people unanimously didn't like about the game.
I enjoy the other parts of TW3 more than enough to suspend my disbelief from time to time, but those Novigrad sections in Act 1 and 3 are something I just want to go through as quickly as possible.

About the save import - I already knew TW3 will be a personal story and we won't spend too much time around political figures (like we did in TW2), which is why I expected our choices from the previous game would be that much easier to implement and have a nice variety of post-TW2 worldsates. So yeah, that being streamlined to this extent was a real bummer.
 
Yennefer with him because of Ciri and only because of Ciri. Without Ciri, they would never be together. So I can not see the true love here, only magic, cheating and conditions. Triss, on the other hand, did not need Ciri, she only needed Geralt. Even when he said that he loved another, she could not forget him, did not stop thinking about him and love him, take care of him and cry about him. Unlike Yennefer for which he was last year's snow, whom she drove away and insulted, I'm talking about the dragon hunt.

#TeamYen

geralt_and_triss_merigold_by_nastyakulakovskaya-dbte9sv.jpg
 
ooodrin;n10050111 said:
Yup, him losing his damn mind and pissing of all but one of possible allies is something that people unanimously didn't like about the game.
I enjoy the other parts of TW3 more than enough to suspend my disbelief from time to time, but those Novigrad sections in Act 1 and 3 are something I just want to go through as quickly as possible.

About the save import - I already knew TW3 will be a personal story and we won't spend too much time around political figures (like we did in TW2), which is why I expected our choices from the previous game would be that much easier to implement and have a nice variety of post-TW2 worldsates. So yeah, that being streamlined to this extent was a real bummer.

Yeah, I know the third game tried to "really" make a finish and bring Ciri back to make it more personal, and I'm okay with it. But as much as I enjoy the game, I don't like the fact that TW1 and TW2 are nearly erased in TW3. I mean. In TW2 you could have your "weapons/armor" from TW1 and in TW3 a whole political change was not in for us XD
Was weird ;)

But as I said, I enjoyed the game anyway. Every game has it's issues and this doesn't make it a bad game... other things do this ;)

Benzenzimmern;n10055401 said:

I love this artwork so much. Nastya Kulakovskaya is one of the best artists when it comes to Geralt-Saga/Witcher artworks <3
 
immessingaround;n9706591 said:
Please critique my issues/complaints with this masterpiece.

1. Main story at certain spots feels "off." I feel like Novigrad needed more main story (oxenfurt as well) in it. I didn't like the dandelion "find the 5 women" section at all. Maybe this should have been optional. I wish there was more story tied to that temple guard caleb meng guy that was looking for Triss. Also, if its true the wild hunt were supposed to attack novigrad that would have helped with this issue definitely. Wish it had some more politics to it as well.

Skellige, I also feel, needed a bit more story to it involving the disaster in the forest. That part was cool, but it took me 85 hours to reach that point on my first playthrough and the entire time I was wondering what would happen when I reached the destroyed frozen forest with Yen. You eventually meet Yen and the druid, do a small not even 5 minute what seemed like an escort quest, then you're done there and move onto the eastern island. I didn't like this. I felt like it needed just a bit more fleshing out or substance happening there.

2. Radovid. Not much to say here. I HATE how his character was written. I hate how he lost his mind and was acting like a nut. He was 100x better written at the end of the witcher 2. He felt like a real ruler and king there. Don't mean to be harsh, but I was sick of him the moment I saw how he was written when we meet him with Roache.

3. Loot system is uninspiring. Made a post in the cyberpunk fears thread: https://forums.cdprojektred.com/foru...11#post9706511

In short, I think the loot system needed more handplaced loot like how da origins/kotor does it. How you do this in an open world? Not sure, I'm not a designer. I also hate how yet again this is another rpg where equipment crafted trivializes most all other loot found in the game. I hope cyberpunk doesn't have this problem.

4. Wild Hunt weren't strong characters. Would have been cool if a few of them had backstory like the hearts of stone characters do. Don't have much of an issue here since I did overall like the ending and the expansions' strong storytelling remedies any issues I have with the wild hunt.

5. Bigger text/subtitles. Again, I hope cyberpunk doesn't have this problem. I play on my ps4 on a 40in hdtv and a lot of games have issues with text size. The "large" option wasn't big enough. I was a huge option. I hope for cyberpunk you guys test playing on consoles while playing on a tv around 40inches and fix the text size issue.

That's about it for all my complaints. Most of them are minor. The main story feeling "off" in novigrad is my only real major complaint for this game. Even though there was 35+ hours of content in just one rpg city that was novigrad, I still feel it needed a bit more main story tied to it. Dkjistra was awesome, though.


good points! Not much to argue here.

ilayoeli;n9717611 said:
I share your criticisms as well (and a hell of a lot more) and also ain't as forgiving with them as others might be. Because, as I see it, most of your points ties to a much serious problem which plauge the entire game's narrative or design philosophy.

The Novigrad act feeling off and having little meaningful plot points is really a pacing issue, it drags and stuff of little significance really overstay their welcome. Finding those 5 women is a great example of that, but it goes the other way too. TW3's plot sometimes decides to drag and sort of waste your time and have you finding goats and sometimes to jump-cut to quite important plot points with no build up, like the Sabbath and the obviously the ending.

Radovid's going mad is far from the only time CDPR deny relevance and outright existence of the previous games. It goes from little conveniences like having Henselt die in a battle to plot holes like resurrecting Thaler. I don't except the argument that TW3 is its own game because it doesn't. Whether CDPR like it or not it's a part of a trilogy and having our beloved characters re-written for the sake of having your story work just alienate fans abd nothing else.

The loot is a filler for an open world that is in my opinion much bigger than it should be.

The Wild Hunt characterization is a problem in the entire game. They're not the only bad guy written flatly and pitch-black. Example include Whoreson and Caleb Menge.


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AMEN!

eloise;n10006601 said:
After two and a half years spent playing this game - and there's no way to unlock The Professional achievement - I've just come to the realization that besides all the legit critics that have been written in this forum thus far, there's a thing that to me stands out more than the others and that I wasn't able to fully comprehend at first since it was there like an annoying/obsessive thought I couldn't properly formulate... and all things considered, this thing has kind of plagued my enjoyment of the game... and here it is:

Huge disregard for the books' lore.

The Witcher 1 and AoK tell the story of Geralt during his new voyage in the lands of the living and while many important characters were nowhere to be seen, everything we saw and hear in those games doesn't undermine what was written in the books. We came to the terms that the stories told in the books belong in the past, and I was cool with that because in those games everything was new, it was even a new Geralt (the amnesia, yep) and we could play him as we saw fit, also what was old, what belonged in the books, was generally left unscathed.

Wild Hunt though... well, it resumes the story where it was left.
In the books.
...As if Witcher 1 and AoK never existed (that also explains the lack of related content and the lack of outcomes from the decisions taken in those two games). And while doing so CDPR managed to disregard important facts, characters' personalities and characters' relationships from the books. See for instance the ones regarding Ciri:

- her relationship with Avalac'h is totally opposite to what it was in the books. In the game she trusts him, in the books she hates him (and rightly so).
- Ciri's relationship with Yennefer in the book is that of a daughter who loves her mother, to the point that she chooses to call herself Ciri of Vengerberg. In the games tho, it's almost like she despises her (no, better yet without "almost"), in fact in the Empress ending, she avoids her and goes away withoug saying goodbye to the person who once was supposed to be her mother.
- Ciri and Geralt... well, this is easy... we need to find her because she's like a daughter to Geralt. Period. No real background besides the notes in the Glossary. The fact that the open world formula slows down Geralt's research for Ciri also doesn't help feeling any kind of attachment to her. And she is, personality-wise, unbearably annoying and boring.
Furthermore the fact that some peculiar episodes and characters from the books where totally, utterly, completely distorted and killed on the altar of revolting fanservice and not for story related reasons is what baffles me the most.


This deserves 100 respoints.
 
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