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I don't like the City

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animalfather

animalfather

Forum veteran
#1
Dec 30, 2020
I was one of the people that hailed CDPR's vision of a colorful cheery Night City with that California sunlight busting through. A lot of people were obviously disappointed and wanted a more blade runner dark and gloomy Night City. As I'm playing this game and driving through the areas I kinda agree, I do think it should have been more Blade Runner less GTA 5. The Blade Runner really sets the mood for violence and has a more somber tone to it. At least have cloudy days cause that is what Neuromancer explained how the weather looks. But its constant sunshine it just really detracts from the mood of Cyberpunk. It just feels like kiddie pg-13 cyberpunk, and it kinda pains me to say it but it kinda looked too clean, the areas all looked very posh, except for a few places in the Glen the areas looked middle class.

Another thing I didn't like about the City is that even though it has a lot of beautiful vistas but you're driving it all looks very monotonous without any landmark areas really.
Had the screen not told me where I am I wouldn't have known except for Pacifica and a few areas in the Glen, other than that it all looks the same.

Another thing is that the city didn't look all that futuristic to me. Maybe its the lack of flying cars, maybe its the fact that driving you're so focused on the pavement you don't look up to see the billboards but overall it definitely didn't scream future. There are ways to make the game feel futuristic but this wasn't it.

Here is what the future should look like:

1457943163_tumblr_nscbyjom0h1qc3ju8o1_540.gif

Wklx.gif


and even thought this game takes place in 2077 it feels like its about 50years behind Blade Runner in terms of tech. Remember it was HIGH tech LOW life.
As I said before I definitely would have preferred more Blade Runner less GTA 5.
 
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Tracido

Tracido

Forum veteran
#2
Dec 30, 2020
animalfather said:
I was one of the people that hailed CDPR's vision of a colorful cheery Night City with that California sunlight busting through. A lot of people were obviously disappointed and wanted a more blade runner dark and gloomy Night City. As I'm playing this game and driving through the areas I kinda agree, I do think it should have been more Blade Runner less GTA 5. The Blade Runner really sets the mood for violence and has a more somber tone to it. At least have cloudy days cause that is what Neuromancer explained how the weather looks. But its constant sunshine it just really detracts from the mood of Cyberpunk. It just feels like kiddie pg-13 cyberpunk, and it kinda pains me to say it but it kinda looked too clean, the areas all looked very posh, except for a few places in the Glen the areas looked middle class.

Another thing I didn't like about the City is that even though it has a lot of beautiful vistas but you're driving it all looks very monotonous without any landmark areas really.
Had the screen not told me where I am I wouldn't have known except for Pacifica and a few areas in the Glen, other than that it all looks the same.

Another thing is that the city didn't look all that futuristic to me. Maybe its the lack of flying cars, maybe its the fact that driving you're so focused on the pavement you don't look up to see the billboards but overall it definitely didn't scream future. There are ways to make the game feel futuristic but this wasn't it.

Here is what the future should look like:

View attachment 11120558
View attachment 11120561

and even thought this game takes place in 2077 it feels like its about 50years behind Blade Runner in terms of tech. Remember it was HIGH tech LOW life.
As I said before I definitely would have preferred more Blade Runner less GTA 5.
Click to expand...
Indeed. I'm still laughing about the fact, you can ride/enter flying cars, even glitch into one, but can't pilot one, or even own one and just have the thing auto pilot you even at end game..
 
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animalfather

animalfather

Forum veteran
#3
Dec 30, 2020
Tracido said:
Indeed. I'm still laughing about the fact, you can ride/enter flying cars, even glitch into one, but can't pilot one, or even own one and just have the thing auto pilot you even at end game..
Click to expand...
would have created good world building if we owned one or at least used one for a mission once. but the narrow narrative told here did not allow for that to happen.
 
insaneprimate

insaneprimate

Forum regular
#4
Dec 30, 2020
animalfather said:
I was one of the people that hailed CDPR's vision of a colorful cheery Night City with that California sunlight busting through. A lot of people were obviously disappointed and wanted a more blade runner dark and gloomy Night City. As I'm playing this game and driving through the areas I kinda agree, I do think it should have been more Blade Runner less GTA 5. The Blade Runner really sets the mood for violence and has a more somber tone to it. At least have cloudy days cause that is what Neuromancer explained how the weather looks. But its constant sunshine it just really detracts from the mood of Cyberpunk. It just feels like kiddie pg-13 cyberpunk, and it kinda pains me to say it but it kinda looked too clean, the areas all looked very posh, except for a few places in the Glen the areas looked middle class.

Another thing I didn't like about the City is that even though it has a lot of beautiful vistas but you're driving it all looks very monotonous without any landmark areas really.
Had the screen not told me where I am I wouldn't have known except for Pacifica and a few areas in the Glen, other than that it all looks the same.

Another thing is that the city didn't look all that futuristic to me. Maybe its the lack of flying cars, maybe its the fact that driving you're so focused on the pavement you don't look up to see the billboards but overall it definitely didn't scream future. There are ways to make the game feel futuristic but this wasn't it.

Here is what the future should look like:

View attachment 11120558
View attachment 11120561

and even thought this game takes place in 2077 it feels like its about 50years behind Blade Runner in terms of tech. Remember it was HIGH tech LOW life.
As I said before I definitely would have preferred more Blade Runner less GTA 5.
Click to expand...
Well there are already some custom shaders that help a lot with that https://www.nexusmods.com/cyberpunk2077/mods/1 and more flying cars and the like are "easy" to add... some of the megabuildings could easily be turned into landmarks by modders... i was wondering that too... there should be at least one building per district that stands out... either thru architecture or size or both... but that is a relatively "easy" fix... compared to all the other stuff that needs fixing!
 
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Sillivanukas

Sillivanukas

Forum regular
#5
Dec 30, 2020
Yeah. I kind of agree.
I too was rolling my eyes for everyone complaining that the city should practically be constant night and raining and I still do. However, there is some truth to that. The colourful city and bright daylight actually does kind of work against the feeling of doom and gloom the setting requires.

Just looking at the concept art for the game and Cyberpunk RED ttrpg I see how tiny changes would have done much. In these images, while there is sunlight, the slightly more sombre colour palette actually makes a big difference in my eyes.
1609330189397.png

1609330392146.png
 
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Tracido

Tracido

Forum veteran
#6
Dec 30, 2020
animalfather said:
would have created good world building if we owned one or at least used one for a mission once. but the narrow narrative told here did not allow for that to happen.
Click to expand...
The team even promised we'd have apartments, man, you can break into two of the penthouse's themselves.

wccftech.com

Cyberpunk 2077 Has Multiple Purchasable Apartments, But No 'Companion System'

CD Projekt RED confirmed there'll be multple purchasable apartments in Cyberpunk 2077. However, there won't be a true companion system.
wccftech.com wccftech.com


 
Mentos3

Mentos3

Forum regular
#7
Dec 30, 2020
I didn't find one nice place in Night City. The ocean and seas are toxic, the rollercoaster is abandond and V was yelling solo "hurray" (so depressing) and the park with the monk is full of garbage.
CP2077 is no way like GTA. And I'm not talkling fanboi, it is a fact. I didn't play online, but you can go jogging with your dog in the green outskirts, drive boats and this water-race-bikes (don't know how they called in english), there are pastell houses at the beach and the ocean is blue etc.
I get your point, that it isn't bladerunner-like. And I had problems with orientation, too.
But - Don't blame it on the sun.

Edit: And parachuting and mountainbikes, everything in a pretty eviroment. Not GTA, eheh.
 
Last edited: Dec 30, 2020
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Tracido

Tracido

Forum veteran
#8
Dec 30, 2020
Mentos3 said:
I didn't find one nice place in Night City. The ocean and seas are toxic, the rollercoaster is abandond and V was yelling solo "hurray" (so depressing) and the park with the monk is full of garbage.
CP2077 is no way like GTA. And I'm not talkling fanboi, it is a fact. I didn't play online, but you can go jogging with your dog in the outskirts, drive boats and this water-race-bikes (don't know how they called in englisch), there are pastell houses at the beach and the ocean is blue etc.
I get your point, that it isn't bladerunner-like. And I had problems with orientation, too.
But - Don't blame it on the sun.
Click to expand...
Yeah, not to mention, the majority of comparison's even are about the AI, holy frightening scripting..
 
Z

zorba1138

Senior user
#9
Dec 30, 2020
The constant sun also doesn't fit the "lore" the game feeds you, they said that due to the "Himalayan Wars" photovoltaics are no longer viable because of all the dust in the atmosphere but we have clear blue sky nearly all the time.

I'm guessing that some "focus group" said the game would look too gloomy if it would be dark all the time so that's what we got.
 
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insaneprimate

insaneprimate

Forum regular
#10
Dec 30, 2020
Tracido said:
Yeah, not to mention, the majority of comparison's even are about the AI, holy frightening scripting..
Click to expand...
Even Skyrim does a better job at it... yes the megabuilding with V's apartment has more NPCs in it then all of Skyrim... but still they are so static and dumb... they might as well not be there at all!
 
Highlander1983

Highlander1983

Forum regular
#11
Dec 30, 2020
I was one of those who didn't liked how Night City looked in trailers, wanted this Blade Runner look too but now,damn I love it. I find all six districts distinctive, even subregions are different. Santo Domingo with its industrial Arroyo, Rancho Coronado, derelict suburbia/trailer park/favela thing going on. Watson with its power plant to the north and oil fields, Arasaka warehouses and docks, sadly inaccessible. Kabuki and Little China with its South Asian feel I mean common. Pacyfica reminds me of Los Angles from Escape from LA. I think Night City in terms of design is one of the best out there. It lacks in things to actually do when you run out of side missions. I also hope they add more weather types that would improve overall atmosphere, better AI night and day cycle. But still Night City design is not something I would be picking on.
 
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S

sommojames

Forum veteran
#12
Dec 30, 2020
Sillivanukas said:
Yeah. I kind of agree.
I too was rolling my eyes for everyone complaining that the city should practically be constant night and raining and I still do. However, there is some truth to that. The colourful city and bright daylight actually does kind of work against the feeling of doom and gloom the setting requires.

Just looking at the concept art for the game and Cyberpunk RED ttrpg I see how tiny changes would have done much. In these images, while there is sunlight, the slightly more sombre colour palette actually makes a big difference in my eyes.
View attachment 11120582
View attachment 11120588
Click to expand...
First pic looks darker just because it is sunset/sunrise (you can see it from the angle of the light source).

I would also have liked more some darker and more depressing views, but still like this Night City is the most beautiful city I have ever seen in a video game.
 
Z

zorba1138

Senior user
#13
Dec 30, 2020
insaneprimate said:
Even Skyrim does a better job at it... yes the megabuilding with V's apartment has more NPCs in it then all of Skyrim... but still they are so static and dumb... they might as well not be there at all!
Click to expand...
Skyrim had over 5000 NPCs in the game, Skyrim (as well as Oblivion and other TES games) used "bubbles" to control the NPC routines, most NPCs did stay within their own bubble and when the player was a given bubble low level background processing enabled to all NPCs in that bubble.
A % of all NPCs in a city or an area was allowed to cross bubbles to make the city more alive, usually by having their main RDs anchored to two or more bubbles.
Enemies did not had low level background processing in general and had their own rather static routines and were anchored to special bubbles around their spawn area.

CP2077 NPC system is archaic even in comparison to Oblivion and even Morrowind.
 
insaneprimate

insaneprimate

Forum regular
#14
Dec 30, 2020
Highlander1983 said:
I was one of those who didn't liked how Night City looked in trailers, wanted this Blade Runner look too but now,damn I love how it looks. I find all six districts distinctive, even subregions are different. Santo Domingo with its industrial Arroyo, Rancho Coronado, derelict suburbia/trailer park/favela thing going on. Watson with its power plant to the north and oil fields, Arasaka warehouses and docks, sadly inaccessible. Kabuki and Little China with its South Asian feel I mean common. Pacyfica reminds me of Los Angles from Escape from LA. I think Night City in terms of design is one of the best out there. It lacks in things to actually do when you run out of side missions. I also hope they add more weather types that would improve overall atmosphere, better AI night and day cycle. But still Night City design is not something I would be picking on.
Click to expand...
True it is the best part of the game by far... still obviously not finished... and a lot of room for improvement!
Post automatically merged: Dec 30, 2020

zorba1138 said:
Skyrim had over 5000 NPCs in the game, Skyrim (as well as Oblivion and other TES games) used "bubbles" to control the NPC routines, most NPCs did stay within their own bubble and when the player was in them the background processing for all NPCs in that bubble had low level background processing enabled.

CP2077 NPCs system is archaic even in comparison to Oblivion and even Morrowind.
Click to expand...
Agreed... it is embarrassing... and sad...
 
Sillivanukas

Sillivanukas

Forum regular
#15
Dec 30, 2020
sommojames said:
First pic looks darker just because it is sunset/sunrise (you can see it from the angle of the light source).

I would also have liked more some darker and more depressing views, but still like this Night City is the most beautiful city I have ever seen in a video game.
Click to expand...
You're right. And the other picture seems to be pretty cloudy sky, so no sunlight actually.

I still stand by my point that colours convey far better atmosphere.
 
Aman991

Aman991

Fresh user
#16
Dec 30, 2020
Tracido said:
The team even promised we'd have apartments, man, you can break into two of the penthouse's themselves.

wccftech.com

Cyberpunk 2077 Has Multiple Purchasable Apartments, But No 'Companion System'

CD Projekt RED confirmed there'll be multple purchasable apartments in Cyberpunk 2077. However, there won't be a true companion system.
wccftech.com wccftech.com


Click to expand...
In the first video,
the apartment is at the end of the game you use it if you go for the fixer ending.
And the second one is a mission interior you see how it says hostile when you enter I can't remember which right now, it's a gig I think.
I mean there's a ton of stuff to not like about the game but these, are not it. There are a ton of interiors in the game more than I thought there would be, to be honest. It's more than Gta and on top of that, I don't feel like they're holding back interiors for CP2077 Online like with GTA.
 
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Shoklen

Shoklen

Forum regular
#17
Dec 30, 2020
Tracido said:
The team even promised we'd have apartments, man, you can break into two of the penthouse's themselves.

Click to expand...
V's Mansion that people are glitching over to see.... that kitchen looks like the one in the endings where V and Pam are living-large? Just saying, this may not be unused content after all but used for that story ending sequence. I haven't played that ending yet myself but saw glimpses from other videos.. hum...
 
animalfather

animalfather

Forum veteran
#18
Dec 30, 2020
Shoklen said:
V's Mansion that people are glitching over to see.... that kitchen looks like the one in the endings where V and Pam are living-large? Just saying, this may not be unused content after all but used for that story ending sequence. I haven't played that ending yet myself but saw glimpses from other videos.. hum...
Click to expand...

ending V and Pam are living large? when what where???
 
Z

zorba1138

Senior user
#19
Dec 30, 2020
animalfather said:

ending V and Pam are living large? when what where???
Click to expand...
There isn't one, it's the blaze of glory ending Panam gets angry and leaves, V dies.

[Added spoiler tags.]
 
Last edited by a moderator: Dec 30, 2020
Kieran_Grosvenor

Kieran_Grosvenor

Forum regular
#20
Dec 30, 2020
animalfather said:
I was one of the people that hailed CDPR's vision of a colorful cheery Night City with that California sunlight busting through. A lot of people were obviously disappointed and wanted a more blade runner dark and gloomy Night City. As I'm playing this game and driving through the areas I kinda agree, I do think it should have been more Blade Runner less GTA 5. The Blade Runner really sets the mood for violence and has a more somber tone to it. At least have cloudy days cause that is what Neuromancer explained how the weather looks. But its constant sunshine it just really detracts from the mood of Cyberpunk. It just feels like kiddie pg-13 cyberpunk, and it kinda pains me to say it but it kinda looked too clean, the areas all looked very posh, except for a few places in the Glen the areas looked middle class.

Another thing I didn't like about the City is that even though it has a lot of beautiful vistas but you're driving it all looks very monotonous without any landmark areas really.
Had the screen not told me where I am I wouldn't have known except for Pacifica and a few areas in the Glen, other than that it all looks the same.

Another thing is that the city didn't look all that futuristic to me. Maybe its the lack of flying cars, maybe its the fact that driving you're so focused on the pavement you don't look up to see the billboards but overall it definitely didn't scream future. There are ways to make the game feel futuristic but this wasn't it.

Here is what the future should look like:

View attachment 11120558
View attachment 11120561

and even thought this game takes place in 2077 it feels like its about 50years behind Blade Runner in terms of tech. Remember it was HIGH tech LOW life.
As I said before I definitely would have preferred more Blade Runner less GTA 5.
Click to expand...
I think this whole thread is just spiteful, the game is set only 5o years into the future... and yes there is some issues with the game but the visuals of the city is not one of the issues imo, I think each area genuinely is distinct from each other and honestly some of the best graphics I have ever seen in a video game!
 
Last edited: Dec 30, 2020
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