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I have a problem, Cannot change some object names(placeables)

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SLaYeR983

Rookie
#1
Jun 24, 2013
I have a problem, Cannot change some object names(placeables)

I and my friend working for translate turkish language some of name in the witcher 1. But some objects have no name ex: ob_wardrobe04.utp This orginal name Wardrobe, but no name in file. how to change this object name. There are many file without the object name, we can not change name of this objects. We changed files and save in djinni but do not change some names.

please help to us.

http://djinni.wikia.com/wiki/Placeables?file=Ob_wardrobe04.jpg

 
S

SLaYeR983

Rookie
#2
Jun 25, 2013
How to change some object names? Some object changeable but others not changeable...

Please help quickly...
 
C

Corylea.723

Ex-moderator
#3
Jun 25, 2013
You should never change the name in the MODEL NAME box; that name lets the game know which model to use and is not a name that's displayed to players. The only name you should change is the one in the very first box, the NAME box.

I think you may be having trouble saving the file because you're trying to save the file while using a model name that doesn't exist.
 
S

SLaYeR983

Rookie
#4
Jun 25, 2013
I tryed first, but same result. Only changed first name box. object name not changed. there are name section empty in original file. there are object name in other utp files. dresser, oldshelf, wardrobe, barrels... I found all, I cant change these object name. I think, have to edit from other files, but which one? I dont know, sorry english...
 
C

Corylea.723

Ex-moderator
#5
Jun 25, 2013
You CAN change object names using UTP files, so if it isn't working for you, then something about your setup isn't right.

Have you unbiffed the object meshes and put them in your Data folder? Djinni needs for the meshes to be available when it's saving the UTP file.


Edited to Add: You need to put those mesh files in the Templates subfolder in the Data folder.
 
C

Corylea.723

Ex-moderator
#6
Jun 25, 2013
Here, I just went and did this, to show that you can:




Then in game:




For the changes to show up in-game, the changed UTP files must be in your Data folder. For the file to save successfully, you need the mesh for the file you're changing (the MDB file) in your Data/Templates/Placeables folder.

Good luck! And I think it's very cool that you're making a Turkish Witcher!


Edited to Add: The Wardrobe will only have a label in the game if you set it to be useable in the UTP file, so if you're getting no label at all, make sure your test placeable is one that's useable.
 
V

volumee1

Rookie
#7
Jun 26, 2013
we trying to do turkish lang on this game :) this game is loved in TR so much.I hope TW 3 will come with tr language
 
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SLaYeR983

Rookie
#8
Jun 26, 2013
I cant do this. Please tutorial video for this. meshes and templates unbiffed (_meshes00 and _templates) copy to templates\placeables (ob_wardrobe04.utp and ob_wardrobe04.mdb) edit with djinni but same all time, I cant :( Please how to make show me in video. Please
 
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SLaYeR983

Rookie
#9
Jun 27, 2013
I unbiffed templates.bif and meshes.bif.. copy ob_wardrobe04 files(.dds, _n.dds, .pwk, .mdb and .utp) to Data\templates\placeables. I start djinni and open ob_wardrobe.utp, edited only first name box and save, auroralog writed successfully ok.. I joined to game but same object name "Wardrobe". I will lost my mind. help please Where I'm doing wrong...

Edit: usable and usable when empty selected true choosed and save. but object when emty no label no name :( Something other file reading, my edited file read not by game
 
F

fantasta

Forum veteran
#10
Jun 28, 2013
Which language version do you use? When you click to the right of "Name" in the utp template you have a selection of languages from Chinese to Russian. If you change the names in the English language version (not recommended though, perhaps some Turkish players would like to have both English and Turkish so you could choose some more exotic language) make sure that you choose "FinalEnglish_Short" because it has priority over "English" and "FinalEnglish".
 
S

SLaYeR983

Rookie
#11
Jul 1, 2013
I know... FinalEnglish_short selected in all files. Some files namebox empty some files namebox not empty. Unable to change those empty
 
S

SLaYeR983

Rookie
#12
Jul 2, 2013
I guess object name into modules.mod files. I edited this files and starting new game, object names changed.
 
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