I hope Cyberpunk 2077 has these drawcall optimizations. Also a discussion from 2013 or 2014?
If I remember correctly one day in 2013 or 2014 I read that someone asked if CD Projekt RED can make every single item in front of her Player Characters (PC's) face or his Player Characters (PC's) face to be pick up able and drop able like in Bethesda Game Studios developed video games.
All items should be drop able and pick up able and have physics so they move when you walk over them.
I really hope this happens.
Also firearms when dropped and your Player Characters (PC's) pick them up I hope they don't get turned into ammunition.
Like if a NPC you kill drops a pistol and you have a pistol on your Player Character (PC) and that pistol has 10 bullets that pistol that you pick up doesn't turn into 3 bullets, but instead it stays as a pistol on your inventory.
So instead of having a pistol in your Player Characters (PC's) inventory it's pistol x2 now. I hate it when in video games when you kill a NPC('s) and you pick u their firearms they turn into ammunition instead of staying a firearm.
If I remember correctly one day in 2013 or 2014 I read that someone asked if CD Projekt RED can make every single item in front of her Player Characters (PC's) face or his Player Characters (PC's) face to be pick up able and drop able like in Bethesda Game Studios developed video games.
All items should be drop able and pick up able and have physics so they move when you walk over them.
I really hope this happens.
Also firearms when dropped and your Player Characters (PC's) pick them up I hope they don't get turned into ammunition.
Like if a NPC you kill drops a pistol and you have a pistol on your Player Character (PC) and that pistol has 10 bullets that pistol that you pick up doesn't turn into 3 bullets, but instead it stays as a pistol on your inventory.
So instead of having a pistol in your Player Characters (PC's) inventory it's pistol x2 now. I hate it when in video games when you kill a NPC('s) and you pick u their firearms they turn into ammunition instead of staying a firearm.