I've played through the game twice now (my intent was to align myself differently, but I just couldn't do it, I went with the Elves again on my second play through. >.> Though I chose a few other things differently!) The first time was with the original release, and yes the slow load times were a pain (especially, I remember, during the fight with the Hound, I had somehow neglected to make specter oil and it never even dawned on me till later, so I had to go through the load time, then the whole angry villager cutscene (I did skip past the dialogue, but still) and i kept dying, and it took FOREVER... second runthrough, i made specter oil and other potions and it was easy.

Anyway, it had some glaring technical problems back then, and dialogue problems (I remember the post-saving Thaler dialogue was especially wtf? inducing) but the story was good enough to keep me engrossed. And the delayed consequences system thrilled me to death. It forced you to live with decisions you made, but never in a way that made it un-fun. And I liked that there was no clear right or wrong, no 'karma points' to collect, just you and what you felt was right, or what you felt your vision of Geralt would think was right. and the decisions were rarely easy, they involved thought, self reflection. I found this to be a very refreshing thing considering so many games adhere to a strict black/white model of morality, especially around the time of the game's release. I also liked that it was a low/dark fantasy setting, as opposed to the traditional high fantasy in a lot of other games. After playing the games, I bought one of the books! (I'm in Canada, only 2 are available, haven't gotten Blood of the Elves yet, but plan on it) I loved that, too. Second play through, I got the Enhanced Edition all installed, and had at it. I was impressed by the changes made to load times and such. They had put a lot of work into the changes. to me, this showed that the devs cared about their product. The initial release had problems, due to a variety of factors from what I understand, and they did their best to make it right. I like that, they have my respect. There are still some rough edges, though they are ones found in many games, like the insurmountable waist high fences. I think it could have actually done with some level scaling later in the game. now that I knew what I was doing, after the midway point in the game, some stuff just got too easy. On the one hand, ons shotting hordes of drowners when they gave me a run for my money in the very early stages of the game is kinda fun, but there was very little later in the game that was much of a challenge outside of boss fights. And on the second play through, after I knew the twist ending, there were a few fridge logic moments... the Grand master's plan really didn't make a ton of sense, to be honest. Though I suppose he may get a pass for, you know, being insane... Also it stuck me just how convenient some parts of the plot were (and judging by Geralt and Triss just HAPPENING to wander into town moments before 2 of their close friends are hanged, this does not seem to have been remedied in 2) While I do realize this was to keep certain characters involved in the plot, I think a less 'well, that was convenient' solution could have been found. Anyway, I still think it is a GREAT game, especially considering it was their first! It just has some rough edges. But then, there are very few games that don't have any, and from much more experienced companies.