Of course, I do love the Witcher! (even if I clicked on "The what ", but I really had to do this)
_The combat system was, to me, real better than in the first one, where I just had to have a little bit of timing and, during the hardest fights, to take a blizzard elixir; battle system easy to understand, battles hard to win; I have to say, though, that in the witcher 2, the hardest fights were the first ones, not only because I got better with time, but because the enemies did not get as strong as the witcher did. (OK, I played only on hard mode, but I really thought the game would get way harder in time: nekkers and drowners caused me more trouble than the draug did, the first specters were a pain, then became so easy to kill I did not have to look at my screen)
_I did not really dislike the QTE, but they were really, really, too easy.
(spoiler: "versus the dragon. Left click, right click, done.
...
WHAT? I thought I put the "difficult QTEs" on!")
Plus, the fistfights got easier and easier in time, with your new armours, your HP bonus, and the people staying as weak as always: in the last one I had, when the enemy managed to hit me, I just lost about 1% of my HP.
If you want to make QTEs, okay, but make it challenging, otherwise it's like, I don't know, playing... the bard: saviour of queens! Or just don't put any and let us appreciate the beauty of the scene...
Same thing for the armwrestling and the poker: I feel like they're just here to give me some extra XP. But I don't regret the new way relationships with women work; maybe just the cards...
_About the graphics: I have nothing to say, it's beautiful (big up for Dandelion, who became as handsome as he should be). Some said it was too colorful, not gritty enough. In my opinion, it's more because of the... atmosphere. Things have to be dark sometimes, not always. I think that... it is because of the forests, the big landscapes: they are beautiful, and I don't wish them to disappear, but this game lacked, maybe, of more graveyards, crypts (and GOULS, I want them back! Or some equivalent, putrefactors look to me a bit too much like big drowners), and creepy noises: when you're in town, everything's okay, but when you're out chasing monsters at night, and that every living being around want you dead, hearing birds singing instead of monsters grunting is a little bit inappropriate. (I think I lost my way, it seems I'm in the enchanted valley...)
_The story: a-ma-zing. It is the first game I ever played in which you can end up (spoil) meeting the final boss, chatting with him and letting him go, and I really wanted to let him live (as 90% of the characters I met in this game, trolls included). It really evolves depending on your choices (too bad I lost my saves of the witcher 1, I really wanted to meet Siegfried again), telling you your own story (as the trailer said!). And I will, for long, remember this... nice story about harpy feathers... What was disappointing is the ending; the first one, just to see it, made me so eager to play the second opus; most of us would have expected as much from you. In fact, the whole last chapter and the epilogue seemed uncomplete, too short. It is understandable, given the fact Geralt couldn't spend days playing around the town, but with all the epic equipment I've acquired, I'd have loved to go and kill more monsters: of what use is the best sword if you won't ever unsheath it? And Loc Muinne had a great potential, as a mystic place, for tons of dangerous caves and crypts. What you have done was EPIC, but it lacks of some sort of conclusion, as if the last chapter sounded uncomplete. Some are disappointed because of the lenght of the game, which seemed too short. I am not: you had to made a consistent and credible story for every choice people made, someone who will try every choice (I can't, it would feel like betraying my Geralt than creating another who will do exactly the opposite) will with any doubt have hours and hours and gaming before him.
_The monsters: not enough for me, but you did not just took the previous ones and gave them new faces, and I prefer few, new monsters, than always encountering the sames. What's important is that every kind of monster has to be totally different from the others and not be the +16HP, +4damage, -2armour version, this way they get more enjoyable to slaughter.
The Witcher 1 and 2 are, with Morrowind and S.T.A.L.K.E.R., among the best games I've ever played to. I support you entirely, CD projekt RED, and I hope you'll make something as great as you already have, maybe even better. You're a wonderful team who listens to your fans, give them exceptional additionnal content (I always keep my oren with me), and, more than just fixing bugs, set up, FREELY, a new arena mode (where fights really are challenging, and even if I suck, I love it!), always add new stories and quests, when other don't do anything or make players pay for it. So I love the Witcher, as much as I love the team who made me meet Geralt.