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I LOVE IT vs I HATE IT

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A

AhmadMetallic

Rookie
#1,581
Feb 10, 2013
Played it only once (finished it), during the two months before Witcher 2 Assassins of Kings release, and it immediately became one of my favorites.
The Witcher, Max Payne, GTA IV, Deus Ex and Assassin's Creed 2!

Just fucking genius.
 
K

kaghal

Rookie
#1,582
Feb 13, 2013
HATE it's all bloody fiction and I have to admit fiction changed my life.. That's hard, that's loved
 
R

RSIK_4

Rookie
#1,583
Feb 13, 2013
i loved this both game TW1 and TW2.........TW1 game played so far past 3 yrs...TW2 also played most of the timesthnx to the creator and hats off to the author....
 
K

kclamer

Senior user
#1,584
Feb 14, 2013
I have bought the game when it came out and was not able to play it because it was so buggy. I tried it again when version 2.0 came out only to be disappointed again. Now version 3.2 is out and I thought that the bugs would surely be fixed by now. Well to my great disappointment I found that it is still buggy to a point where I am left frustrated after every gaming session. The game is one of the best in my opinion but the bugs just keep me from enjoying it. Any word on version 4.0?
 
D

dragonbird

Ex-moderator
#1,585
Feb 14, 2013
kclamer said:
I have bought the game when it came out and was not able to play it because it was so buggy. I tried it again when version 2.0 came out only to be disappointed again. Now version 3.2 is out and I thought that the bugs would surely be fixed by now. Well to my great disappointment I found that it is still buggy to a point where I am left frustrated after every gaming session. The game is one of the best in my opinion but the bugs just keep me from enjoying it. Any word on version 4.0?
Click to expand...
You may find that if you go into the support part of the forum and tell us what these "bugs" are, that they may be something that can be solved. Your choice, of course.
 
C

charmes

Rookie
#1,586
Feb 14, 2013
What would someone who hate this game do in this forums? ;)
 
D

destroyraiden

Rookie
#1,587
Feb 16, 2013
Well I think the game is ok I know lots of people around here are claiming its the best thing since the microwave but plot wise its ok. The makers say its a deep choice consequence game yet it isn't I give Loveth the sword and suddenly the village explodes into a riot of humans vs everyone else? Sure the plot does explain this there always was a growing tension between the elves and humans and everybody else I just don't think they handled it so well. Like maybe they should've actually have things occur to the town while you're there instead of us just hearing about the elf raid that happened last week. There were other things too like if I pick the Roche path I must have Stockholm syndrome or something cuz I'm going along with may captor? To me this also is a stretch just like I want to be neutral yet I'm teaming up with a terrorist? Neither group you have to pick is a great option after before or after reading the books.

The game also is confusing for people who never got to play the PC title infact I find it incredibly helpful to read the books to understand everything save the wild hunt still trying to figure that out but I get the basic idea but that seems again a stretch with the whole time traveling thing. Its like the writer got bored and Ciri was born.

The game w/o the books does little to let you know Triss is lying through her teeth at worse or at best twisting the tail of you,Ciri, and Yen to workout in her favor w/ the books you see what their relationship was I felt the game left this whole lot out and wasn't good.

The environments were really well done I really liked it. It felt like a fantasy/time synch gives you a nice idea what life was in the 13th century but with modern twists. The fighting was hard on normal it seems like the game loves to punish you one step forward two steps back when I couldn't fight the spiders though my arena experience says I'm a medium fighter I knew I was a horrible witcher.

Also w/ the books and TV series the witcher life and code isn't really explored much which is a shame. I liked how they had very strict codes as to what to do with people like the king slayer he is a regicide yet oddly Garelt doesn't necessarily feel compelled to kill him per the code conduct he's killed others for less I found it odd we get the ability to let the guy walk the story doesn't show us Garelt is at odds with the order personally he's not questioning it or saying to his friends he's iffy on it and wants to abandon it in the books and TV he's toggling on the issue yet the game doesn't portray this.

So basically going into the game w/o knowledge of the TW1, TV show, or the books the game comes out as very beautiful, very detailed, with a grumpy protagonist with too happy friends who is looking for a girl the player knows nothing beyond a name about and is joining a terrorist gang or has Stockholm syndrome as motivation to help his captor in finding the kingslayer to clear his name which he may or maynot be looking to do by the end of the game anyway.

When you factor in the TV show and books at least it then becomes a he's naturally with an attitude issue who is suppose to stay neutral and not care about political things who then goes off and does exactly that getting involved in political thing to clear his name which he doesn't need to do cuz if he waits seventy more years everyone who thinks he did it would be dead anyway and he could spend that time hunting down Yen instead of hanging around his warden or a terrorist + crazy dragon. He's also a pawn to Triss and she's also apart of the lodge who wants to do alot of damage to the world but he doesn't seem to care oddly. Basically the new media make you question alot of ingame events and actions. You also can't play a true witcher by fallowing the code. It's like playing a Justicar from Mass Effect yet not being bound by the code you can just go murdering everything cuz you feel like it when the order does have something you're suppose to be using.

The game isn't the worse game out there it has points to keep you interested yet it does have its issues but I place this game with Dragon Age its' replayable and in this games case worth checking out the next game can't say the same for DA2.
 
S

secondchildren

Forum veteran
#1,588
Feb 16, 2013
@Destroyraiden
Your post is interesting, and would require more space to discuss. I suggest you to open one thread regarding your plotline doubts, so that people here may help you to understand a few things and debate about others.

The game also is confusing for people who never got to play the PC title infact I find it incredibly helpful to read the books to understand everything save the wild hunt still trying to figure that out but I get the basic idea but that seems again a stretch with the whole time traveling thing. Its like the writer got bored and Ciri was born.

The game w/o the books does little to let you know Triss is lying through her teeth at worse or at best twisting the tail of you,Ciri, and Yen to workout in her favor w/ the books you see what their relationship was I felt the game left this whole lot out and wasn't good.
Click to expand...
Again this requires a long explaination, but yes, it's true that reading the books helps you lot to understand the story and the many details, nuances and easter eggs within. Those were made specifically for Sapkowski fans and readers, since the Devs are fans themselves.

Anyway, if you want we can talk about this in another place. You can start the topic here -> http://en.thewitcher.com/forum/index.php?/forum/122-tw2-plot-and-quests-discussion/
 
M

mefion

Rookie
#1,589
Feb 19, 2013
Love it
 
C

Cs__sz__r

Rookie
#1,590
Feb 20, 2013
A friend recommended The Witcher 1 to me about a year after it was released. He had bought it on a steam sale. I fell in love immediately. Unfortunately I had no reliable pc to play it at the time, just his okay laptop. I raised it up from the desk to try to take heat off of it, but to no avail, and tried many other things. In the dead of winter, it was a cold one, like ten degrees above zero and with a wind chill it was about negative 20-ish. I opened both his windows, put two layers of clothes on, fingerless gloves, and two blankets just to keep that laptop from over heating. At last I was able to play. Then I bought the two English books and the second game. I own both games on steam, have both one and two pc collectors editions, and the xbox 360 dark edition. I speaking love this series.
 
A

ameliahunter

Rookie
#1,591
Feb 22, 2013
LOVE it, of course!
 
X

Xtreme-Void

Rookie
#1,592
Feb 23, 2013
The Witcher 2, have good story and role playing.
 
R

RSIK_4

Rookie
#1,593
Feb 24, 2013
i enjoyed playing both these games uptill now.....
 
J

jillstoy

Rookie
#1,594
Feb 25, 2013
LOVE IT! I'm a huge RPG fan and really loved Witcher 2. One of the best if not the best. I play on the XBOX 360 and was surprised when I saw this game available on that system. I'm in my second playthrough and starting to take time to get as many side quests as possible. I really, really like the adult theme and hope W3 keeps that going. Great love scenes done the way they should be for a rating of 'M'. I'm not sure this is the forum for it but I would hope some of the decisions we made in W2 have (Saiska lives or dies, Letho, etc.)have impact in W3. Great game devs, really great game!!!

What I liked:
Wonderful story and at times humerous dialogue, NPCs had some easter egg comments as well.

Great cinematics, changing environment with rain, day, night and wind.

Crafting

Multiple endings where our choices make significant impacts, different paths to take to the end and then going back and playing a seperate ending. Awesome!

Side quests

realistic love scenes

What I didn't care too much for was the weight limit. I believe its realistic and should still be a factor for W3 but not knowing what to drop/sell/store at times was frustrating as I would find out later I should have kept more dust or whatever.
 
F

foshizzle

Rookie
#1,595
Mar 31, 2013
It's a mix for me. 75% hated, 25% loved.

Loved

* The visuals. Just, wow, the graphics are beyond eye candy. If you could get diabetes of the eyes, this game would give it to you. I've never seen more fantastic graphics.

* Realistic plot, and mature themes. This isn't a fairy tale land. I love Game of Thrones and a Song of Fire and Ice both, and this really fits with it. The sexuality is neat, the plot is neat, it's just greatly-written. The characters are very well-designed too. The complex backstories and motivations kept me guessing.

* Dialogue. The written dialogue, as well as 99% of the voice acting, is astounding. It's no hokey bombastic Medieval Tymes stuff here, it's the real deal.

* Physics. A Medieval RPG with full physics? Yes, please.

* The music. Just amazing.


Hated

* The combat. No, I'm not saying this because it's hard, it's because it's not functional. Combat animations and movement, especially for Geralt, are stiff as a rock. PC controls are sometimes unresponsive. Hit detection is "meh" to say the least, and though I really liked how Geralt is just a guy, not a superhuman badass, it felt a little uncompelling in how you fight battles. A master monster hunter and feared warrior has to... constantly tumble around enemies, hit them once, then tumble some more? It just made Geralt seem a lot weaker, not least considering his total lack of any skills in the beginning of the game. People say you need tactics and strategy. That's true, and that's fine, but none of your tactics feel actually effective. It feels more like just running in, hoping to dodge what you can, occasionally poking an enemy with your really underwhelming swords, and just keep poking them. The fact a Nekker can do about three times the damage in a claw poke than your sword can in a swing just didn't sit well with me.

* The animations. In and out of combat, the animations are incredibly stiff. Running animations cause character to jitter around like tanks. Combat animations for both Geralt and the AI seem unfinished, and Geralt's own animations are sluggish and feel struggled. There's no sense of impact to his weapons at all, nor the AI's.

* The difficulty curve. It goes from being more difficult than Dark Souls to being easier than anything I've ever played. It's less of a roller coaster, more of a cliff jump in terms of how the difficulty is.

* The voice acting of Triss and Geralt. Triss is a nice character, but her voice actor seems like the kind of person who really doesn't like the job she's doing. Geralt? Fans can say all they want about how awesome his voice acting is, I thought Kristan Stewart could've delivered a better performance than Cockle did. Geralt sounds half-asleep most of the time, and his attitude comes off as less of dry, less of calm and collective, and more of a drugged-out rock attitude.

* The inventory and other systems are a little overly-complex. They weren't tough to use, no way, but they felt bulky and cumbersome.

* Lack of UI hints about certain things. For example, Signs. Would it have killed the developers to add in little tidbits like "Igni - Fire" to the Signs? Memorizing them is possible, but you'll forget in the heat of combat unless you rigorously study the journal, which again seems less of realism, more of time consumption.

* The ending... thanks for the sequal baiting.


Neutral

* Sexualization. Yeah, all the nudity and stuff is cool, but the game seems to go out of its way to take jabs at women. Maybe it's just the time period which would make tons of sense, but I can't tell if it's meant to be some kind of anti-feminist thing. I just wanted Geralt to chop some people's heads off when they started talking to women like garbage, but there's not many opportunities for it, sadly.
 
E

Eri94_user70

Forum veteran
#1,596
Apr 9, 2013
Great games, both of them. Lucky to have bought them. Truth is, i bought them a little while after their respective release, and begun actually playing them after a long time, when they got their own enhanced edition each and patches. How can someone hate this pair of games, is so beyond me. DRM free, free digital copies from GoG if you had bought the retail, interest and effort from CDPR in the form of continuous support/liftings/renovations, all DLCs served to fans for free (show me another company who does that) and willingness and eagerness to communicate with fandom, actually going so far as to take their opinions/suggestions into consideration too(show me another company who does that). Even if those two games deserved hatred (which they do NOT), out of thankfulness, all should vote "love". I feel like pc gaming, especially RPG-genre gaming, has been restored to its glory past.

It's true both games have some flaws, but the overall quality and experience vastly puts them out of the picture, for even the most observant and obstinate nagger. Plus, most "flaws", are actually gameplay elements/choices/styles that are "perceived" as flaws, due to personal tastes/opinions, such as the so much criticized witcher 2 combat-style. Lacking adaptability, skill and fast-learning-curve is one thing, and game being fluid/broken/flawed is totally another.
 
T

Tuidelband

Rookie
#1,597
Apr 18, 2013
I absolutely like it. I'm really looking forward to the 2nd game.
And the third. (Of course.) :rolleyes:
 
M

mikmil43

Senior user
#1,598
Apr 19, 2013
Just finished the game last night as Roche ally. Going back to replay with Iorveth. I wish that I could have looted Lotho after killing him and gotten some great stuff. Unfortunately, as soon as he dies, the final scenes begin and you are basically done. I also hope that we will be able to import our W2 Geralt into W3 and not have to start the character over.
 
U

username_3666039

Rookie
#1,599
May 11, 2013
Really enjoy the first but the second... not so much so far.

Currently at the prologue, the story is engaging and the graphics and cut-scenes are very impressive, but the game mechanics so far suck balls.

Dying to "learn the story" and/or progress seems an intrinsic part of the game. This is stupid. Examples: the dragon, each meeting, and the temple courtyard fight. I enter the event and by the time the game relinquishes control back to me, I am already a third dead. Or facing the wrong direction (in the case of the dragon) and die instantly.

Seriously?

Figuring out how to overcome the interface setup as part of the rpg problem solving makes me think the game design is poor, not that I lack skills.

Which brings me to my second point, if real-time combat is going to be part of the game, which I like btw, then let me setup the damn interface the way I want. (Playing on PC) Having to change combat stances, block, dodge, move, cast signs with keys spread across a key board is fine IF I do not have to do it with one hand. In fact I prefer a keyboard only fighting style. That, however, necessitates the use of both hands. If I have to have one hand on the mouse at all times so I can move in the correct direction then the challenge become use of the interface, not the game. Quite simply this is not fun.

I like the close up view but the only time I want to have to use the mouse is to look at the ceiling or floor, to pick stuff up, or otherwise interface with the world. Use of the mouse should NOT be a requisite part of combat. (In fact, it further kills me that the only combat action I might use the mouse for, quick selection of signs, is not an option.)

Anyway, rant over. (And, if I have missed a way to set a key to control camera spin left and right - my bad. That would solve 90% of my gripes. It was present in W1, so I know it is possible.)
 
S

secondchildren

Forum veteran
#1,600
May 14, 2013
ArcaneRhino said:
Really enjoy the first but the second... not so much so far.
Click to expand...
Hi and welcome in the forum!

I'm glad you liked W1, I'm more a fan of W1 than W2, but you haven't said to us whether you ended W2 or not. As far as I am reading in your post, I suppose you didn't am I right? Well in this case I would firstly end W2 before shooting that it is so bad, and all your sufference about the gameplay and game-mechs will repaid in short. Believe me!

Currently at the prologue, the story is engaging and the graphics and cut-scenes are very impressive, but the game mechanics so far suck balls.
Click to expand...
Graphics, details and atmosphere is the first W2 strenght imo, but not the only one. Regarding mechs: you have to get used to it. This issue is common to many games, W2 is no piece cake about it imo. I played W2 when it went out in May 2011, Vanilla version. And that was a sucking mechs! I can still feel the pain


Dying to "learn the story" and/or progress seems an intrinsic part of the game.
Click to expand...
Not likely, as I said: you have to get used to it. W2 requires a bit of a strategy to not die. Which means a wise combination and use of blocking\parry, signs, combat devices (bombs, traps...) and plain macho-man-blowing.

This is stupid. Examples: the dragon, each meeting, and the temple courtyard fight. I enter the event and by the time the game relinquishes control back to me, I am already a third dead. Or facing the wrong direction (in the case of the dragon) and die instantly.
Click to expand...
The Prologue is harderst part, if you ask me. Once you manage to get over it, it's easier. The dragon part is in fact a bit tricky, I also died a lot on my first playthrough, I remember that I felt exactly like you.
The trick is: don't be in a hurry. Follow your companions, they will help you to fight and will tell you when it's time to leave before the fire kills you. It's a matter of good timing. Once you reach the walls, you'll be safe from the dragon fire. Stay in the shadow of the stones. If you tried to go into the open air, the dragon will burn you. Once Triss have opened the door, a cutscene will start and the dragon nightmare will end.

Figuring out how to overcome the interface setup as part of the rpg problem solving makes me think the game design is poor, not that I lack skills.
Click to expand...
No one is saying. The UI has been complained a lot by fans. They said it'll be different in W3 and separated for PC and console gamers. But if you try to look over this problem, you'll see all the brightest things of W2. The story and the characters, for example...

Which brings me to my second point, if real-time combat is going to be part of the game, which I like btw, then let me setup the damn interface the way I want. (Playing on PC) Having to change combat stances, block, dodge, move, cast signs with keys spread across a key board is fine IF I do not have to do it with one hand. In fact I prefer a keyboard only fighting style. That, however, necessitates the use of both hands. If I have to have one hand on the mouse at all times so I can move in the correct direction then the challenge become use of the interface, not the game. Quite simply this is not fun.
Click to expand...
As I said above, seems that they have learnt this lesson and possibly W3 will have a better interface. But, just my opinion, I don't honestely think that W2 UI is bad enough to not play it.

Anyway, rant over. (And, if I have missed a way to set a key to control camera spin left and right - my bad. That would solve 90% of my gripes. It was present in W1, so I know it is possible.)
Click to expand...
No unfortunately you missed anything. But there's a "wailing wall" in this forum for it, a thread for the Fov crusade. Here it is, in case you want to join it and make CDPR hear your voice:)
 
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The Witcher® is a trademark of CD PROJEKT S. A. The Witcher game © CD PROJEKT S. A. All rights reserved. The Witcher game is based on the prose of Andrzej Sapkowski. All other copyrights and trademarks are the property of their respective owners.

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