CP 2077 is in a tie with Deus Ex (the first one) with my most played single player story driven game, I have done three playthroughs in each. There's though that with Deus Ex there were years between and last time I played that was when there was high resolution texture pack released by modders for it. I sometimes though about it later but ended up listening to soundtrack via Youtube.Haven't played it in a while, but I can honestly say that no other game in recent memory has made me want to 100% it 4 times in under a year. I think the last time it has happened was when TW2 came out.
There is something about the story, characters, Night City and gameplay that makes it so addictive.
Most games I play are silly stuff, not everyone game even has a plot really and I enjoy them because I don't need to get involved in story that's not interesting anyway. Something though, I recall Wolfenstein games since Wolfenstein 3D and then I played through those new games about a year ago or so and they had quite a bit new take on story in a shooter game. Wow... things sure has changed. But I don't know, I think they were very good shooters after all.I'm sorry, do we know eachother, personally? Games stories are mostly very shallow. No matter Square Enix (Deus Ex is not really good stortywise), or other studios. Compared to books and movies, most of them have laughable stories. B class movie at best, when you're generous.
I've played Metal Gear Solid 1 recently, still masterpiece, and very enjoyable, but story, for me it's almost camp, often was smirking how nonsense it was, that's why I enjoyed it - was not serious about story. Plenty of games is like that and Hideo and his fantasies are not really some bad example, he loves 80's action movies and you can see it, but what he makes story-wise is often closer to "Universal Soldier" than "Blade Runner".
So yeah Cyberpunk storywise is pretty much outstanding compared to other games, maybe one day you will understand it, if not, your loss.
And that is the perfect, rational way to look at it. Far too many look for what isn't there, instead of enjoying what is.they created something very special with this game, some of the characters and quest are just so unique, so special, it has so many flaws but those bugs dont diminish the good things this game does.
And this is precisely how people set themselves up for disappointment, no different than prior to release. Creating in your head what something must be, when you have zero influence over the outcome.I really like this game too,
as for now with 1.31 Cyberpunk 2077 lacks way to many features other open world city games have.
Let alone RPGs, i do hope 1.5 patch will solve this and bring better interaction (UI) with the game itself
as well as many missing features.
i am 240 hours in btw, so yes i do know it has a good core, but to beat W3, CP77 NEEDs several improvents
that bring the game back to the vision that was shown to us in 2018.
Yes i refereing the the 45 min demo which was a slice through what CP77 could ve been.
I get being disappointed in the game and wanting more, but what is a real head-scratcher to me is 2018 demo being constantly described as "what this game should have been". Like, where did you guys see the minigames, strip clubs, advanced NPC AI, multiple apartments, rideable train, flyable AVs in this demo?yes i know the chances are SLIM we will EVER see the CP77 version that inerits the vision of 2018
But that is exactly what ppl expect. You see, you have to look at what CP77 is up against.
CP77 is up against the elephant in the room GTA, its up againt Witcher 3, Sleeping Dogs.
Games where featurs like minigames are in, strip clubs, working mirros without "activating" them.
You name it.
My point is CP77 is a good game, which i rly iiked playing, but it lacks to many things compared to silimar
games. Which drags it down from being a great game.
I get being disappointed in the game and wanting more, but what is a real head-scratcher to me is 2018 demo being constantly described as "what this game should have been". Like, where did you guys see the minigames, strip clubs, advanced NPC AI, multiple apartments, rideable train, flyable AVs in this demo?
What was shown in this demo that is missing from release version? TPP cutscenes and wallrunning? They informed us about both of them being removed long before the game came out. Rest of it is 99% the same as in the actual game.
I think it has a fairly easy answer. The player model is hideous in game. So when you activate a mirrior it loads the model from photomode. This is why V is never reflected in anything, he/she is a ghost in the world.I mean how can it be that Sleeping Dogs has a working mirror but CP77
"I..LOVE.. THIS GAME!"Glad you do. Love it too. Was actually ready to end my gaming career for good when Cyberpunk released. Right on time one might say, as I've been playing it ever since. Lets see what the future will bring.