Honestly, it makes sense for the characters not to fall in love with you in such a short time. To feel emotional attachment to someone in one or two weeks is perfectly normal, but to say "i love you" would be premature and forced.
I don't like when games do the opposite, forcing you to develop a love story in a short amount of time. Baldur's Gate 2 springs to mind. In the "Throne of Bhaal" expansion, you can have a child with this elven NPC (Aerie). The pregnancy lasts 33 in-game days, iirc (don't really remember if lore-wise it makes sense for elven women to be so "fast" in D&D setting) and the whole birth scene is basically one dialogue (which can happen mid-quest without any warning, between killing a Demogorgon and a dragon, for example). The dialogue is something like, "Oh, stop guys, think i'm having the baby! Wait a sec... Ok, done. Isn't he beautiful?" Like, wtf?
I don't like when games do the opposite, forcing you to develop a love story in a short amount of time. Baldur's Gate 2 springs to mind. In the "Throne of Bhaal" expansion, you can have a child with this elven NPC (Aerie). The pregnancy lasts 33 in-game days, iirc (don't really remember if lore-wise it makes sense for elven women to be so "fast" in D&D setting) and the whole birth scene is basically one dialogue (which can happen mid-quest without any warning, between killing a Demogorgon and a dragon, for example). The dialogue is something like, "Oh, stop guys, think i'm having the baby! Wait a sec... Ok, done. Isn't he beautiful?" Like, wtf?