I see dead… salamandra.
A whole month has passed since we’ve shown off something new from Rise of the White Wolf. We admit it… we just completely forgot about you. We were sitting here thinking, “weren’t there some people we were supposed to show our game to?” And it dawned on us – the fans! Right, that immensely awesome community we have! We dusted off the trusty Screenshot-o-Matic 4000 and snapped off three brand new – still piping hot – screenshots just for you! As you can see, the graphics are improving – everyday the world looks a bit nicer and there are more and more interesting things to look at – like it would be in some sort of utopia… you know, except for the fact that in Geralt’s world, everytime you go outside someone wants to kill you. I must say I’m almost jealous of Geralt; when I take a look out the window I just realize that someone must have forgotten to turn off the snow. We really want the graphics to stand along with the story and combat as major strengths of The Witcher: Rise of the White Wolf, and we’ll keep working on them right up until the end of development, continually improving until we’re happy with the result. That’s all for today folks, enjoy the weekend and stay tuned for more Witcher News!
A whole month has passed since we’ve shown off something new from Rise of the White Wolf. We admit it… we just completely forgot about you. We were sitting here thinking, “weren’t there some people we were supposed to show our game to?” And it dawned on us – the fans! Right, that immensely awesome community we have! We dusted off the trusty Screenshot-o-Matic 4000 and snapped off three brand new – still piping hot – screenshots just for you! As you can see, the graphics are improving – everyday the world looks a bit nicer and there are more and more interesting things to look at – like it would be in some sort of utopia… you know, except for the fact that in Geralt’s world, everytime you go outside someone wants to kill you. I must say I’m almost jealous of Geralt; when I take a look out the window I just realize that someone must have forgotten to turn off the snow. We really want the graphics to stand along with the story and combat as major strengths of The Witcher: Rise of the White Wolf, and we’ll keep working on them right up until the end of development, continually improving until we’re happy with the result. That’s all for today folks, enjoy the weekend and stay tuned for more Witcher News!





