I worry about the game's ability to keep players over the long-term.
I understand that this is the beta, that we're still fairly early into it, and that more will come for both the beta and the full release of the game. Even so, I'm already seeing potential problems.
Once your ability to gather new cards pretty much hits a wall (most or all bronze cards acquired, meaning all that's left to gather are rare/expensive silver and gold cards), your ability to grow as a player also hits a wall. When your ability to grow as a player hits a wall, boredom starts to set in. Experimenting with other decks/builds is an option, but that also has limits that eventually result in the exact same problem and eventually the wall can't really be breached anymore. In the beta, this is exacerbated by the fact that many players seem to have started experiencing the same issue at about the same time.
At least half of the players I come across seem to be using Monster decks and less than 10% seem to be using Scoia'tael. More and more players seem to be focusing on just one or two builds for each type of deck, too (Monsters using the gold opening tactic and weather, NR players moving away from Adrenaline Rush + promotion and more towards resurrection chains, Skellige players focusing on resurrection chains, etc.). These aren't guesses or exaggerations, I even logged it and mentioned it in a separate thread on here. That same log is still in the process of growing and the problem is just getting worse with each passing day.
For each build, it also seems like players on focusing on almost the entirely same set of cards while ignoring everything else. Monster decks, for example? I rarely see a deck that doesn't contain Woodland Spirit and Ciri.
Even with potential balancing and other game modes being added in the future, I'm not sure how hitting a wall is going to be avoidable. That's going to chase bored players away from the game in droves and in-game payment options for something like kegs can only make up for it for so long. Anyone else noticing any of this and/or having the same worry?
I understand that this is the beta, that we're still fairly early into it, and that more will come for both the beta and the full release of the game. Even so, I'm already seeing potential problems.
Once your ability to gather new cards pretty much hits a wall (most or all bronze cards acquired, meaning all that's left to gather are rare/expensive silver and gold cards), your ability to grow as a player also hits a wall. When your ability to grow as a player hits a wall, boredom starts to set in. Experimenting with other decks/builds is an option, but that also has limits that eventually result in the exact same problem and eventually the wall can't really be breached anymore. In the beta, this is exacerbated by the fact that many players seem to have started experiencing the same issue at about the same time.
At least half of the players I come across seem to be using Monster decks and less than 10% seem to be using Scoia'tael. More and more players seem to be focusing on just one or two builds for each type of deck, too (Monsters using the gold opening tactic and weather, NR players moving away from Adrenaline Rush + promotion and more towards resurrection chains, Skellige players focusing on resurrection chains, etc.). These aren't guesses or exaggerations, I even logged it and mentioned it in a separate thread on here. That same log is still in the process of growing and the problem is just getting worse with each passing day.
For each build, it also seems like players on focusing on almost the entirely same set of cards while ignoring everything else. Monster decks, for example? I rarely see a deck that doesn't contain Woodland Spirit and Ciri.
Even with potential balancing and other game modes being added in the future, I'm not sure how hitting a wall is going to be avoidable. That's going to chase bored players away from the game in droves and in-game payment options for something like kegs can only make up for it for so long. Anyone else noticing any of this and/or having the same worry?
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