A fast and maybe not very well balanced idea come up for me:
Cards which will increase the provions in deck builder.
How it works:
You have 5 provisions, take this cards into your deck and you have 6 provions now.
So you can buy a more powerfull card, but have to put a weak (1 strength) unit without further abilities, tags "civilian". Lets call thee cards "peasants". These allows you to take bigger combos into play, but higher the chances of bricking your hand.
Peasants can be putted unlimited into your deck. As long as the tutors ingame arent that much a thing, which i assume is intented, you can't go around thes deck-bricking effects.
These allows some further archetypes for military units who interact with peasants, your own and your opponent. But we have to be carefull, not to inprove the synergies to far, otherwise this would be clearly broken.
Cards which will increase the provions in deck builder.
How it works:
You have 5 provisions, take this cards into your deck and you have 6 provions now.
So you can buy a more powerfull card, but have to put a weak (1 strength) unit without further abilities, tags "civilian". Lets call thee cards "peasants". These allows you to take bigger combos into play, but higher the chances of bricking your hand.
Peasants can be putted unlimited into your deck. As long as the tutors ingame arent that much a thing, which i assume is intented, you can't go around thes deck-bricking effects.
These allows some further archetypes for military units who interact with peasants, your own and your opponent. But we have to be carefull, not to inprove the synergies to far, otherwise this would be clearly broken.