Ideas of removing rng (haters gonna hate)
First of all (i know it has been discussed) draw mechanic. Drawing on last round clear weather is annoying so here's the thing: you have 13 cards, but on first round you can play only 10, at second 2 more and so on, heres better counter to help players with it (and my great gimp skills)
first number is number of your cards and second bigger is number of card that you can play this round (quite simple isn't it?). "But wait Gwent will be no more fun to watch because its not suprising and so on" Well i prefer to play better game than watch better.
Second idea. You always get at least 2 silver cards and one gold at the beginning before mulligan(i know that you can have only 2 silver and 1 gold card in deck and be sure to get them but it will be the only "better" cards you can get so its not unfair). I think it doesn't need more explanation.
Removing rng special effect eg replace "wound random" to "wound strongest/weakest"," resurrect random" to "resurrect most recent" and so on
First of all (i know it has been discussed) draw mechanic. Drawing on last round clear weather is annoying so here's the thing: you have 13 cards, but on first round you can play only 10, at second 2 more and so on, heres better counter to help players with it (and my great gimp skills)
first number is number of your cards and second bigger is number of card that you can play this round (quite simple isn't it?). "But wait Gwent will be no more fun to watch because its not suprising and so on" Well i prefer to play better game than watch better.
Second idea. You always get at least 2 silver cards and one gold at the beginning before mulligan(i know that you can have only 2 silver and 1 gold card in deck and be sure to get them but it will be the only "better" cards you can get so its not unfair). I think it doesn't need more explanation.
Removing rng special effect eg replace "wound random" to "wound strongest/weakest"," resurrect random" to "resurrect most recent" and so on
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