Ideas, thoughts for gwent
Greetings!
Whoever you are on the globe, thank you for reading my thoughts, about gwent.
To be clear, everything that I say is for/about the PC version.
1. I'm a card lover, I love the cards more than sometimes the game, and to be honest when I first saw the screenshots from the new game i was very sad. In my opinion the cards in an online card game should look like they are from the real world. I can't say why(to be precise I can't articulate my thoughts in english), maybe because I want to be as close to my cards as possible, I want them to be as close to real cards as possible. Not like in Hearthstone when you see a cards front it has parts that stick out of the cards shape, but on the back they are not there.
My suggestions:
2. If you can do it, and I know it is so hard, but make trading cards available. It is such a powerful tool to make the player feel that he/she realy owns the cards. Make an auction house with bid system or I don't know. And make possible to trade between two player, maybe after they were on each others friendlist for a month.
3. Add card condition to the game(like cs:go skin condition). So when you get a card it can be a new one, or a battered version of the card(it should have more condition states ofc.), so the real collectors should have reason to play more, than a casual player, and you can control the trade with it so when you give a card to a friend it loses from its condition, and you can't trade the cards that are in the poorest condition.
4. Let the community to talk, discuss, live inside the game. Don't make the same mistake as HS did, that we have to use a website to ask a question etc. Create server/channel chats. Let the people see each others(ant their own) rank, winrate, statistics, even collection (And let them turn it off, if they dont want to show it to others).
5. The 5th and my last idea (or you can call it a wish ) is to don't make it an "only casual" game.
P.S.: I know that I don't have to tell you this, but I write it down: 0 RNG except the card drawing. <3
If anyone at CD Project Red employee reads this, please know that I'm deeply honored, and I realy hope that any of my ideas helps you to make the best Online Card Game Ever.
Greetings from Hungary.
Greetings!
Whoever you are on the globe, thank you for reading my thoughts, about gwent.
To be clear, everything that I say is for/about the PC version.
1. I'm a card lover, I love the cards more than sometimes the game, and to be honest when I first saw the screenshots from the new game i was very sad. In my opinion the cards in an online card game should look like they are from the real world. I can't say why(to be precise I can't articulate my thoughts in english), maybe because I want to be as close to my cards as possible, I want them to be as close to real cards as possible. Not like in Hearthstone when you see a cards front it has parts that stick out of the cards shape, but on the back they are not there.
My suggestions:
a, The power of the card, or anything else shouldn't stick out from the cards shape.
b, The cards should have text on themsefls, at least their name
So in my opinion in Witcher 3 the cards were better at least by overall design.b, The cards should have text on themsefls, at least their name
2. If you can do it, and I know it is so hard, but make trading cards available. It is such a powerful tool to make the player feel that he/she realy owns the cards. Make an auction house with bid system or I don't know. And make possible to trade between two player, maybe after they were on each others friendlist for a month.
3. Add card condition to the game(like cs:go skin condition). So when you get a card it can be a new one, or a battered version of the card(it should have more condition states ofc.), so the real collectors should have reason to play more, than a casual player, and you can control the trade with it so when you give a card to a friend it loses from its condition, and you can't trade the cards that are in the poorest condition.
4. Let the community to talk, discuss, live inside the game. Don't make the same mistake as HS did, that we have to use a website to ask a question etc. Create server/channel chats. Let the people see each others(ant their own) rank, winrate, statistics, even collection (And let them turn it off, if they dont want to show it to others).
5. The 5th and my last idea (or you can call it a wish ) is to don't make it an "only casual" game.
P.S.: I know that I don't have to tell you this, but I write it down: 0 RNG except the card drawing. <3
If anyone at CD Project Red employee reads this, please know that I'm deeply honored, and I realy hope that any of my ideas helps you to make the best Online Card Game Ever.
Greetings from Hungary.