Suhiira;n10891371 said:
Never played Andromeda (I'd planned to but once I found out what a mess it was I just skipped it), but I tend to agree I much prefer tactical to fast paced combat. Leave that to the FPS games, let RPGs focus on tactics not twitch.
Anyway, if it's anything close to the source material...
How can you be fastpaced when you can die in one bullet?
Deadly encounted is the point of Cyberpunk, people are all "fighting that, combat this", but ok... you'll look cool with your big gun, but popping it out mostly means that you're risking your life for good.
You can enhance your body to avoid getting killed by a random bullet at the wrong place
(like in the pnp, faceplate and weave skin still have some percentage that a bullet goes throught and just kills you, and kiss-your-ass-goodbye-roll-somebody-else).
That's why I hope we won't have any "fast-paced" gimmcks, because that would break the danger of drawing your gun and shooting for your life.
Last game I ran with my friend, they were dealing with an eurosolo, so initiative, some fight start, the Eurosolo goes hidding behind a table, one of my player shot his whole clip on it (thanks to his boosted Reflexes, still just a notch above the Eurosolo, but nothing fancy), he was soooo lucky, most bullets missed, just a few made it.
Most hit him on his body but with his protections he didn't had much, then, that one bullet went throught it, right in the Eurosolo's head, and throught his protection
(firing an AK47 with armored bullets), the Eurosolo took like 2,3pts of damage in the head and died right on.
He was so lucky and everyone around the table cheered and was like if he just saved the day
(which was kinda the case anyway, the Eurosolo was a killing machine and would've killed them in 2 or 3 turn easily).
That's how deadly cyberpunk is, so rushing and stuff like that just mean you'll die like an idiot, even taking cover have to be thought well, otherwise you're dead.
If they change that it may just become too easy to shoot your way around anything, given how absurd some weapons can be
(looking at you high-end Arasaka/Militech machine guns... with your 4/5D6 per bullet...)