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Igni is tremendously weak or what?

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M

Meretrelle

Senior user
#1
May 21, 2015
Igni is tremendously weak or what?

I got the impression that igni has got severely nerfed compared to the previous games..

I'm level 9 atm.

Sign Intensity +91% ( it seems it doesn't scale well with igni damage...)

Melt Armor 5/5

And it is useful mostly against some monsters..it does crappy damage against humans and when I was fighting a level 6 main quest boss at lvl9 I was doing a pitiful 80-100 damage per cast.

Firestream is useless.. It has a very short range, it greatly slows you down so enemies easily hit and interrupt you, and it's damage is so-so all things considered.

Am I missing something?
 
M

Maydawn

Rookie
#2
May 21, 2015
Currently playing at level 6 around in Velen, on Death March difficulty. My gear isn't good, but I have 1 lesser Igni rune on just one of my armor pieces, and 3 points in melt armor.

I know we're not at the same level, but fighting Drowners, Ghouls, and Nekkers, Igni seems to get the job done quite well, even when I encounter high level monsters, 7-9. Seems to do quite a large bit of damage, not 3 shotting monsters or anything, but much better than a sword swing, and that's without including the damage over time it sometimes applies. I wouldn't have been able to kill the Werewolf without Igni + Dragon's Dream combo. That explosion took like fifth of his health right off the bat, and got the other 3 wolfs with him to like 10% hp.

I did notice that it doesn't do well against humans though, generally I preffer Axii for the big chance of instant kill or Aard to allow sword swings through. Still haven't found a good use for Yrden sadly :(
 
A

Amioran

Senior user
#3
May 21, 2015
Yeah, they have nerfed it quite a bit. In TW2 Igni was too powerful and in the end game with good equipment and a signs' build you could dispatch everything by simply spamming it. So they obviously wanted to reduce its power by quite a bit. However maybe they have exaggerated because, apart from the casual burning animation (that's handy but sadly not constant) the damage is good only against monsters that are particularly weak to it.

A good improvement is Yrden, instead, that if used correctly is quite powerful. Quen, then, is as powerful as ever, albeit (thankfully) not godcheating powerful as it was in TW2 at the beginning.
 
Last edited: May 21, 2015
M

Meretrelle

Senior user
#4
May 21, 2015
Amioran

ou could dispatch everything by simply spamming it
Click to expand...
But before that you had to go through hell ;)..It was like in many RPG when you play as a mage, you start really weak but in the end you become really powerful as it should be.

Actually, as far as I remember, igni build was more powerful in W1 than in W2.

I hope they rebalance igni..

Maydawn

Yrden sounds good on paper but it was quite difficult for me personally to use it properly as you have to fight enemies in a small circle..
 
A

Amioran

Senior user
#5
May 21, 2015
Meretrelle said:
But before that you had to go through hell ;).
Click to expand...
It started to be OP already by middle game if you invested on it.

Meretrelle said:
Actually, as far as I remember, igni build was more powerful in W1 than in W2.
Click to expand...
Endgame, probably, middle game not.The very bad thing in TW2 was that Igni didn't have a cooldown. By middle game with 4 blocks on stamina and equipment made for it you could practically spam igni 4 times at the beginning and win a group of enemies at once (or kill the remaining 1-2 at leisure after).

But I agree than now Igni is too weak as far as damage goes. The stream is good on paper but in practice the range is too low to use it well most of the times.

Meretrelle said:
Yrden sounds good on paper but it was quite difficult for me personally to use it properly as you have to fight enemies in a small circle..
Click to expand...
It's good to trap some enemies while you take care of others, or, if you are against 1-2 to have them restricted in their movements.
 
K

Killgrow

Rookie
#6
May 21, 2015
Amioran said:
It started to be OP already by middle game if you invested on it.



Endgame, probably, middle game not.The very bad thing in TW2 was that Igni didn't have a cooldown. By middle game with 4 blocks on stamina and equipment made for it you could practically spam igni 4 times at the beginning and win a group of enemies at once (or kill the remaining 1-2 at leisure after).

But I agree than now Igni is too weak as far as damage goes. The stream is good on paper but in practice the range is too low to use it well most of the times.



It's good to trap some enemies while you take care of others, or, if you are against 1-2 to have them restricted in their movements.
Click to expand...
I use the Yrden turret(alt skill) all the time, but I am only level 7. I had no luck with fire stream either, I always seemed to get stun locked trying to cast it. I also just put a point in the bubble shield last night, its nice but too short, I will upgrade it a bit and see if I like it.
 
J

jon7882

Rookie
#7
May 21, 2015
The more you do in the igni tree the better it gets.
 
D

d0ge

Rookie
#8
May 21, 2015
Yrden is very useful against big slow and strong opponents, and really quick ones. There are certain enemies who are too quick to Dodge or roll away from unless you are lucky so Yrden is needed against them.
 
M

Maydawn

Rookie
#9
May 21, 2015
Well I guess I haven't had the chance to really use Yrden so far, reached Velen just recently. I do have a TON of quests that outlevel me by alot, maybe Yrden will make them easier, as I try them anyway [Except the lvl 15+ quests, I'm level 5 still :( playing on Death March].
 
D

d0ge

Rookie
#10
May 22, 2015
Maydawn said:
Well I guess I haven't had the chance to really use Yrden so far, reached Velen just recently. I do have a TON of quests that outlevel me by alot, maybe Yrden will make them easier, as I try them anyway [Except the lvl 15+ quests, I'm level 5 still :( playing on Death March].
Click to expand...
Not really far in the Main questline either, level 9 currently. Most enemies that Yrden has been useful on has been on contracts. Im playing on a difficulty easier than you but I warn you on taking on too high level missions :p Always be prepared Bumping it up to Death March too I think. Just afraid I will only feel weak, Witchers are after all superhuman monster killers so I dont want to get rekd by a bandit or a gang of three drowners
 
M

Maydawn

Rookie
#11
May 22, 2015
d0ge said:
Not really far in the Main questline either, level 9 currently. Most enemies that Yrden has been useful on has been on contracts. Im playing on a difficulty easier than you but I warn you on taking on too high level missions :p Always be prepared Bumping it up to Death March too I think. Just afraid I will only feel weak, Witchers are after all superhuman monster killers so I dont want to get rekd by a bandit or a gang of three drowners
Click to expand...
The only really annoying thing about higher difficulties is the fact you hit higher level stuff like a wet noodle. Level 6 now, tried to kill a lvl 12 bear, I think it took me 15 mins of a fight, and ended up getting 1 shot by him near his death
My sword attacks barely did anything to him :p
I don't mind enemies being much harder, and having to fight really really well in order to beat fights. I like the idea that "if you fuck up, you die". I play all my games like that, but that level difference is silly, walking around Velen can't do most of the quests / encounters I meet.

So yea, you would feel weak, especially against monsters that are higher level, the game is punishing, but in a good way I think. Just the level difference bothering me a bit. Getting a quest for level 22 when I'm 6 feels kinda bad :/
 
B

BlackWolf500.298

Forum veteran
#12
May 23, 2015
Depends on how you use it. I think it works, but in a less direct way than in the previous games.
Melt armor and incineration seem to be more important than the direct damage this time around.
 
M

Meretrelle

Senior user
#13
May 28, 2015
Well, I have changed my mind now lol I got some igni upgrades, got more +sign intensity and igni rocks in most cases except for humans and some mobs like stone golems or something.
 
S

Sethanor

Rookie
#14
May 28, 2015
there was a thread about how op igni is just a day ago ... stating that the fire-dmg perma-staggers/stuns enemies if you use the flamethrower and setup your gear for stam-reg and sign intensity.

i personally rather distribute my skills all over the place and get a mixed playstyle rather then stack everything into one skill and becoming op and fucking boring spamming one button all day long :p
 
V

Vvornth

Rookie
#15
May 28, 2015
The thing about Igni in W3 is that it has serious potential to be powerful but it doesn't properly manifest until the later parts of the mid-game. You really have to invest in it.

Its strength is really not actual damage output but crowd control in applying the burning status. Something it does with ease when invested in.

In general, no matter the difficulty level Geralt will always have an edge in a fight as long as he himself does not get CC:d (perma-stunned from multiple enemies). Igni and Aard are the most effective methods of handling this.

---------- Updated at 01:21 PM ----------

Maydawn said:
The only really annoying thing about higher difficulties is the fact you hit higher level stuff like a wet noodle. Level 6 now, tried to kill a lvl 12 bear, I think it took me 15 mins of a fight, and ended up getting 1 shot by him near his death
My sword attacks barely did anything to him :p
I don't mind enemies being much harder, and having to fight really really well in order to beat fights. I like the idea that "if you fuck up, you die". I play all my games like that, but that level difference is silly, walking around Velen can't do most of the quests / encounters I meet.

So yea, you would feel weak, especially against monsters that are higher level, the game is punishing, but in a good way I think. Just the level difference bothering me a bit. Getting a quest for level 22 when I'm 6 feels kinda bad :/
Click to expand...
I think this is a good thing, there's simply quest that you have to put of doing until later, and fights you have to run from.
 
I

iCeDMeTaL

Rookie
#16
May 28, 2015
The biggest issue with Igni is that the burning passive is tier 4, when it should be much lower and easier to obtain, because the regular Igni ring of fire does pathetic damage, and it's only the burning effect that makes it semi useful. Upgraded flamethrower is fantastic if you spec for sign intensity. But the original Igni sign could use a boost.
 
M

MUPPETA

Rookie
#17
May 28, 2015
Maydawn said:
Well I guess I haven't had the chance to really use Yrden so far, reached Velen just recently. I do have a TON of quests that outlevel me by alot, maybe Yrden will make them easier, as I try them anyway [Except the lvl 15+ quests, I'm level 5 still :( playing on Death March].
Click to expand...
To me Yrden is overpowered comparing to igni, but I like it in W3 (I'm no hardcore gamer)
I always first run on easy level for story, (on every wicher game so far) than in second playthrough the harder level
(Oh god-I'm gonna play this game forever)
 
M

Meretrelle

Senior user
#18
May 28, 2015
Strangely enough when I got full +igni intensity upgrade (5 points) I started setting most mobs on fire VERY often/ That's where the damage is, BURNING! :)) I can only imagine what's gonna happen when i get actual +burning upgrade.
 
D

dragonbird

Ex-moderator
#19
May 28, 2015
So should I lock this one and tell everyone to post here instead? ;)
http://forums.cdprojektred.com/threads/41021-Igni-build-is-way-too-Overpowered-It-needs-a-nerf
 
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