Hello everyone! Recently, having almost completed the entire game by 100 percent, I began to find out if I had done everything and collected information. It turned out that I somehow missed the "Road to Heaven" quest. I had to go through my screenshots, use old saves and think to figure out that this quest appears after Riders of the Storm and ends with the quest Don't Call Saul.
Do I understand correctly that this is not a bug, but the only time-limited quest in the game made for some reason? If this is not a bug, then I do not understand what was the point of doing such a quest. I mean that there are no time-limited quests in the game, the player literally immediately makes it clear that they are waiting for him everywhere, that we can even wind time as much as we like, despite the fact that the character has several days left to live according to the plot. And then, they secretly inserted such a quest, and even more so, with the funeral.
Why is this quest not immediately entered into the quest log, which I specially checked the whole game so as not to fail a single quest and was sure that I had not missed anything? Why is it just added to the map with a usual mark, of which there are several hundred on the map and which you don't even pay attention to? I've already spent half a thousand hours in the game, creating my character, I don't want to replay it, not because I feel sorry for the time, but because I have already created the universe for my character, meticulously and thoroughly. I played the whole game and thought how good it is that this game does not have time-bound quests, as in some other projects.
I am morally depressed, I recently had to replay half of the game just because, it turns out, I didn’t answer Johnny that way in one of the dialogues and my reputation with him was not maximal and I wouldn’t get the secret ending. And here, this quest for me was a few hundred real hours ago. Understand me please, I'm a sincere fan of the game, I just want this quest to be done in the story of my character. But I don’t want just a mark in the quest-log (with a console command or something), I just want to make it.
It's just that even in the message itself from Mitch it says "The funeral is coming soon." "Soon". Maybe I misinterpret this word? It seems to me that "soon" does not mean "we are starting now, drive faster, otherwise we will start without you." Soon I will have my birthday, in April, this is in a month. I understand this word this way. And here there are only about 10 in-game hours! At the same time, in the game, messages with a continuation are often thrown off, like from Kerry, that he is preparing something, and then another one comes, after a while that everything is ready, come. So it didn't even occur to me then, during the first playthrough, that I needed to drive there at full speed, I drove off to do just a few quests nearby, and then received a message from Panam and came to the camp thinking that I would do two things at once, but there was no funeral, and I thought, probably, it will be later, I will be notified about this later.
Why do that, why do such quests? I already have no strength. Honestly, it seems to me that I will never go through this game, I go through it all, replay it, then I answered something wrong in the dialogue that was half of the game ago, and this, it turns out, has more consequences than what I am for the game did not kill a single enemy, then because of a bug I did not have the "The Beast in Me" quest, then it turns out that I missed some quest because the developers found it funny to add one single time-limited quest, a quest with a funeral, very fun, this is a funeral - a great excuse for jokes. I spent a lot of time to discover all the secrets, tips, collect all the legendary clothes and complete all the quests and activities on my character. Should I ... start all over again? Cyberpunk is a great game, I love it, but can this game treat me with respect too, please? I feel bad about not coming to my friend's funeral. Yes, I am an empathic and sensitive person who lives through what is happening in games and films.
Do I understand correctly that this is not a bug, but the only time-limited quest in the game made for some reason? If this is not a bug, then I do not understand what was the point of doing such a quest. I mean that there are no time-limited quests in the game, the player literally immediately makes it clear that they are waiting for him everywhere, that we can even wind time as much as we like, despite the fact that the character has several days left to live according to the plot. And then, they secretly inserted such a quest, and even more so, with the funeral.
Why is this quest not immediately entered into the quest log, which I specially checked the whole game so as not to fail a single quest and was sure that I had not missed anything? Why is it just added to the map with a usual mark, of which there are several hundred on the map and which you don't even pay attention to? I've already spent half a thousand hours in the game, creating my character, I don't want to replay it, not because I feel sorry for the time, but because I have already created the universe for my character, meticulously and thoroughly. I played the whole game and thought how good it is that this game does not have time-bound quests, as in some other projects.
I am morally depressed, I recently had to replay half of the game just because, it turns out, I didn’t answer Johnny that way in one of the dialogues and my reputation with him was not maximal and I wouldn’t get the secret ending. And here, this quest for me was a few hundred real hours ago. Understand me please, I'm a sincere fan of the game, I just want this quest to be done in the story of my character. But I don’t want just a mark in the quest-log (with a console command or something), I just want to make it.
It's just that even in the message itself from Mitch it says "The funeral is coming soon." "Soon". Maybe I misinterpret this word? It seems to me that "soon" does not mean "we are starting now, drive faster, otherwise we will start without you." Soon I will have my birthday, in April, this is in a month. I understand this word this way. And here there are only about 10 in-game hours! At the same time, in the game, messages with a continuation are often thrown off, like from Kerry, that he is preparing something, and then another one comes, after a while that everything is ready, come. So it didn't even occur to me then, during the first playthrough, that I needed to drive there at full speed, I drove off to do just a few quests nearby, and then received a message from Panam and came to the camp thinking that I would do two things at once, but there was no funeral, and I thought, probably, it will be later, I will be notified about this later.
Why do that, why do such quests? I already have no strength. Honestly, it seems to me that I will never go through this game, I go through it all, replay it, then I answered something wrong in the dialogue that was half of the game ago, and this, it turns out, has more consequences than what I am for the game did not kill a single enemy, then because of a bug I did not have the "The Beast in Me" quest, then it turns out that I missed some quest because the developers found it funny to add one single time-limited quest, a quest with a funeral, very fun, this is a funeral - a great excuse for jokes. I spent a lot of time to discover all the secrets, tips, collect all the legendary clothes and complete all the quests and activities on my character. Should I ... start all over again? Cyberpunk is a great game, I love it, but can this game treat me with respect too, please? I feel bad about not coming to my friend's funeral. Yes, I am an empathic and sensitive person who lives through what is happening in games and films.