Doesn't mean the dialogue won't be shortened and mis-represented, though.
But I too am happy to see a classic-ish "line by line" dialogue system.
I'm not saying it'll be mis-represented, but the gameplay reveal shows it already being significantly shortened which means it is re-interpreted, which increases the chances that someone's going to read it differently. Honestly I don't see much difference in what they did give and the wheel, it is the same idea of a collection of summarized statements, just in list form.
examples:
Looking to upgrade. -> Need to bump up my specs and get a grip, heh. (then a whole exchange giving details about the dex job that is automatic)
Wanna make a deal with the corpos. -> 'Member the corpo off Dex's shard? Rang her. She's in the area, and we're gonna meet.
Yeah. -> Yeah, gotta do this, but don't you move a damn muscle. Not unless I start that is.
Calm the hell down. Sheesh. -> Calm down, what is this? (not even sure why this one was changed.)
Yep. All by my lonesome. -> Yep just little ol' me. (again why, this one's "summarized" form is longer)
No idea what you're talking about. -> Nope got nothin' to do with him or Militech.
Pay me, and I'll nab your thieves for you. -> Gangoons who ripped you off - I know where to find 'em. They got a bot I want. Give me the funds to buy that bot, you can do what you want with the gang.
Full transparency here, I feel like in the context of the conversations and such these aren't bad. To me these responses were generally expected, but it is still taking the same sort of liberties that the wheels do, and I get a raised eyebrow when the response is not only different but shorter than the selected option. I don't really have any qualms with it other than I'm surprised that the bulk of the conversation isn't selected by the player.