I see no real problem with people using exploits, bugs and even save-scumming (which is technically an exploit too).
1. It's a single player game. Whatever one player does, does not affect any other players' game whatsoever.
2. Several things could use a *lot* of re-balancing, tweaking and fixing.
Have fun leveling your Athletics without sticking a piece of paper under your quick melee button to get it stuck.
Good luck aquiring all those funds to get your rides.
Want to level that iconic you got early on? Any idea how many materials that's going to take? Seriously, it's beyond rediculous, even with perks! The main reason why Skippy is such a great weapon, is because it levels itself! Sure, he's a great choom with all his chatter, but his best quality is that you don't need to upgrade him.
And all this while, people can play this game perfectly fine without leveling their equipment, just using the best whatever they pick up along the way. Nobody needs every car, there's plenty of perfectly useful cars and bikes in game. But all that kinda bites with the idea that you can be whoever you want to be, in a setting where presentation and being recognizable and making a name for yourself is everything. The resource balancing in this game (funds and materials) is really quite bad, and especially the crafting bit could use a big re-balance (like, capping cost at ~20 pieces of a material per upgrade), while the pricing of some things (especially cars and bikes) could use some lesser tweaking. Most cars could do with a simple 70-95% pricecut, several should be in the $700-$7,000 range, rather than the $10,000-$80,000 pricerange. They're supposedly second hand ffs! Only a few deserve their $100,000+ pricetags.
Now, don't get me wrong, overall this game is great, runs almost perfectly on my RTX 2070 system at 1080p (yes, I have raytracing enabled), I don't see the point in a bigger screen for gaming. In my 160+ hours played, I've had:
-3 crashes to desktop (all seemed strongly related to reloading saves, so I suspect there's a memory leak related to that)
-2 times falling through the map (haven't found anything that similar between those two occasions yet, didn't try reproducing it).
That's not much really, I've played plenty new releases that did worse than that (*every* single Bethesda game, most Actiblizzion games, several Ubi$oft games, even some EA games.)
Overal, I really don't get all the bad reviews and whining. Sure, there are some problems, and anyone with a last gen console should've suspected that the game wouldn't run as well nor pretty on their toybox when compared to a relatively recent PC. [...] Would probably have been better if CDPR hadn't released those versions at all, but, ah well.