I have seen this mentioned a few times now, which begs the question: why not wait until a week before launch? I mean, maybe you could have gotten a better deal in April (than now). If the upgrade is solely for CP2077, that would be logical thing to do. To clarify, I am not saying this to excuse CDPR, rather I am just curious why players have already upgraded their computer while the game is still months away.
Speaking for myself it’s a combination of few factors:
- 5 year old PC with GTX970, 1600Mhz RAM and i7-4790 (non-overclockable 4core CPU).
- Other games releasing in 2020.
- CP2077 April release date.
- Unstable economic situation in the country where local currency can devaluate any second leading to PC hardware prices skyrocketing.
- AMD Zen 3 and nVidia 3000 GPU launches still up in the air and not set in stone.
Sorry, at the moment it's too early for us to talk about such technical details.
I don’t want to sound like a smart-ass or anything, but before this recently-announced delay the game was hyped-up as launching in less than 100 days.
Given that you called the game “complete and playable” in the OP, how can you not know what API(s) REDengine 4 is running on? It might still be too early for system requirements, but you can at least tell us what API(s) to expect, right?
Yeah lol they say too early like the game was in pre-alpha stages
Indeed, guys! Sounds fishy to me. I sure hope they are not switching the renderer altogether just like they did with Witcher 3 from DX9 to DX11 which could only lead to another delay. I too think the APIs the game supports should be known at this point (if September 17th 2020 is a final release date that is).
That’s conjecture. I’d rather they didn’t even reveal the release date then. But this way they wouldn’t generate so much hype along with preorders.It's almost like they had an internal deadline 3 months before release to assess if a delay was necessary to release the game in a state they were satisfied with, knew they hadn't hit their optimization milestones, and therefore had to pull the trigger on announcing a delay. It's very unlikely to be a coincidence that the announcement is exactly three months before release.
I’m also on PC only, it’s just I remember the accounts of console players on release. But on PC there were bugged and non-finishable quests to fix which with new patch you had to start all over again and delete all your prior progress.It would be strange if there were no bugs, after all there is likely more than a million lines of code. That is why I wrote " serious bugs that pops up within the first week or even hours after release".


