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Importing UV(UVW) mapping

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A

AlenCT

Rookie
#1
Aug 14, 2015
Importing UV(UVW) mapping

I've tried importing few models into 3dsMax, but it seems that UVW mapping is missing. Unless it gets imported into some XX channel... I've checked only first 11.
Anyone had success importing UVW's?
 
D

DingoWorrier

Rookie
#2
Aug 15, 2015
I know the UVs are screwed on import to Max 2010. What version of Max are you using? I am wondering if it is an FBX version issue. It looks like the ModKit uses FBX 2014, but the newest version of the plugin for Max 2010 is FBX 2012. I imported the same FBX into Cinema 4D 15 which has the FBX 2013 plugin, and it imported the UVs fine. A friend also tried importing them into MotionBuilder 2014, and they were fine there as well, albeit flipped vertically.
 
Last edited: Aug 15, 2015
A

AlenCT

Rookie
#3
Aug 15, 2015
I tried 2014 and 2015 with the same result.

Edit:

I remembered that I still have 2010 installed on my company's machine and it imported UV's properly. :)
 
Last edited: Aug 15, 2015
D

DingoWorrier

Rookie
#4
Aug 15, 2015
Weird. What version of the FBX plugin was it using?
 
R

roland714

Rookie
#5
Aug 15, 2015
FBX 2016 in 3ds max 2016 has broken UVS same for FBX 2013.3 in max 2012 and 2013
Also there is no bone hierarchy
 
Last edited: Aug 15, 2015
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