I'd very much want to see my character. Third-person is a must. First-person can be implemented if CDPR wanted to.
pretty much thisI'd very much want to see my character. Third-person is a must. First-person can be implemented if CDPR wanted to.
I agree with this.I'm glad most people want third person perspective.
They should just focus on one perspective.Not both.
yeah but if they do it like this, they have to animate the character first from the 3rd person perspectiv! If not the walking and fighting animations looks shit.....I say both, kind of like Oblivion and Skyrim. This way, everybody's happy!
You know, cuz I like you guys.![]()
Oh i love that game. It has a capcom trademark combat system one could say, that doesn't transfer to first person. Unlike skyrim where aiming for both perspectives ended being total mediocrity.If we even get FPP, I'm sure they'll start with TPP. It's CDPR after all. Playing some Dragon's Dogma right now - melee is so much better in Third Person, I have to admit. I couldn't imagine this in First Person.
I was going to say yes to the first part, but now that I'm thinking of it, it would be better to grab a cheap wireless webcam, place it where you need it, then tap into it and have it feed the display into your cyberoptic.Both, on the contingent that you have to purchase the appropriate upgrades to do to so. For example, default as First Person. If the player gets a cyberoptic upgrade that's removable and remote viewable, allow a button to jump to that view wherever the cyberoptic was placed. If the player then gets a hover upgrade added to that cyberoptic, then it can fly up into a Third Person perspective. For harder difficulties, make removed cyberoptics vulnerable to destruction, requiring their repair or replacement.