Carlin_H2o;n10867451 said:exploration - 3rd person
shootout - 1st person
nufsaid
The other way around.
Carlin_H2o;n10867451 said:exploration - 3rd person
shootout - 1st person
nufsaid
kofeiiniturpa;n10867311 said:More about what is done with it with me... theoretically I mean, not that what that would be is likely to happen here at least to its fullest extent. But you never know.
Luxorek;n10867431 said:I mean... I always expected it to be part FPS and as long as it's not exclusively a first person perspective I have no problems with it. Since the game has some degree of CC going on I imagine we will be able to see our character during conversations. There are also supposed to be in-game driveable vehicles and since no game has ever done a good job with first person vehicle camera I'm inclined to believe they will employ third person there too.
Could turn out to be something similar to the modern Deus Ex.
kofeiiniturpa;n10867311 said:More about what is done with it with me.
Geralt_of_bsas;n10867561 said:So then, CDPR's success and history is entirely built upon third person games? yeah, they're not gonna ruin that, especially not with this project. Maybe after a while when they have more IPs under their belt and people show signs of fatigue of their designs or whatever, but that's not happening anytime soon.
Snowflakez;n10867511 said:By FPS they mean perspective. Not gameplay style, near as I can tell.
sv3672;n10867601 said:While I am not convinced there will be no TPP mode even if the article was to be believed, I do not think CDPR could not make first person games only because their previous titles were third person. After all, they also always had a fixed protagonist, and that obviously changed. Developers can try new things that were not in their older games. Anyway, assuming there was really no TPP, in my opinion that would not be a business decision or something that was originally planned, but rather the result of having to cut the feature because it was too difficult to implement both perspectives well enough.
Snowflakez;n10867631 said:The question then would be, why choose first person over third person if one had to be cut?
The obvious answer is "animations," but I feel like there would need to be more to it then that. CDPR flaunted their animation excellency in TW3, and they said it was one of their main goals with 2077 in that loan application some time ago.
Cloth physics, hair physics and other "modern" graphics technologies (doesn't necessarily need to be Nvidia-based, TressFX is AMD's open-source solution) are all things you can really sink your teeth into with a third person RPG. All optional, of course, I know some people hate it. CDPR has always wanted to be on the cutting edge as far as visuals go, so I guess we'll just have to wait and see.
sv3672;n10867601 said:While I am not convinced there will be no TPP mode even if the article was to be believed, I do not think CDPR could not make first person games only because their previous titles were third person. After all, they also always had a fixed protagonist, and that obviously changed. Developers can try new things that were not in their older games. Anyway, assuming there was really no TPP, in my opinion that would not be a business decision or something that was originally planned, but rather the result of having to cut the feature because it was too difficult to implement both perspectives well enough.
See it as a blessing in disguise, when they implement a 1st person perspective they will have to make the world much more interactive, something that i didn‘t like about the the Witcher 3 was the rather static nature of houses and settlements. If you want to make a 1st person game believable you need to have mechanics like in TES where you can interact with almost anything in the worldspace to some degree.Suhiira;n10867201 said:I pray they're talking out their ass, because if not I guess I won't be playing CP2077.
Not enough animation excellence for both camera views? I mean, bugthesda does both, and both are pretty bad.Sneky;n10867681 said:I cant find a reason why CDPR wouldn't make TPP/FPP as announced in 2013 other than technical difficulties with implementing both views in satisfactory manner, or/and lack of resources, animators and programmers to pull of both views.
Sneky;n10867681 said:People who are not happy with lack of TPP could always email CDPR, maybe its still time to implement it to some extent? Or maybe if enough people will complain we'll get some answers before E3 if these rumours are true.
Sneky;n10867681 said:I cant find a reason why CDPR wouldn't make TPP/FPP as announced in 2013 other than technical difficulties with implementing both views in satisfactory manner, or/and lack of resources, animators and programmers to pull of both views.
I seriously doubt there's any validity to the rumors.Sneky;n10867681 said:People who are not happy with lack of TPP could always email CDPR, maybe its still time to implement it to some extent? Or maybe if enough people will complain we'll get some answers before E3 if these rumours are true.
It's not that hard to do both TPP and FPP, it's not easy mind you, but it's not difficult.Sneky;n10867681 said:I cant find a reason why CDPR wouldn't make TPP/FPP as announced in 2013 other than technical difficulties with implementing both views in satisfactory manner, or/and lack of resources, animators and programmers to pull of both views.
Beyond silly.Razrback16;n10867811 said:This wall running stuff sounds kinda silly to me, also.
Sneky;n10867681 said:People who are not happy with lack of TPP could always email CDPR, maybe its still time to implement it to some extent? Or maybe if enough people will complain we'll get some answers before E3 if these rumours are true.
I cant find a reason why CDPR wouldn't make TPP/FPP as announced in 2013 other than technical difficulties with implementing both views in satisfactory manner, or/and lack of resources, animators and programmers to pull of both views.
Razrback16;n10867851 said:I guarantee they are monitoring people's responses to this "news".