Blasphemy.... don't make me kill you......I guess you could say that we shouldn't get an infinite number of vehicles,
You have never played Sleeping Dogs have you? The amount of cars you get is very very finite... same with GTA. Hell even Saints Row has limits.like in Sleeping Dogs or other games,
No no no no... this shit is bad enough in GTA, where you get a car you love, and you can't drive it anywhere because half the missions put you in a different vehicles, and just driving around is bound to get your vehicle destroyed if you do anything fun... Make me pay to repair them, I am fine with that, but losing the vehicles, that's just bullshit.so if you crashed or abandoned them, they won't regenerate. .
Pretty much this...Hm.
I don't think I have a really strong opinion on refuelling as a game mechanic, one way or the other. The idea of running out of fuel during a job or during a particularly spirited pursuit makes for a good storytelling device, but realistically, a full tank of CHOOH / full battery charge would get you around the city several times, with plenty in the tank to spare.
Any car you could "liberate" has a good chance of not needing to top off, 'specially if you liberate said car from the CHOOH station / recharging station, just as Joe or Jane Citizen is finishing up. While I wouldn't be fussed if they did include a refuelling / recharging mechanic, it's not something I require / hope for in the game.
Refeuling, while a neat way to add a miniscule bit of drama, wouldn't really add much to the game. Although I like the idea of gas stations actually serving a purpose in the game...


