It would be nice if we could have an ability to make our vehicles "hard stop". I would use this a lot in GTA IV to change direction whenever i need to. (It didn't always work and it didn't look as nearly cool, but you were able to pull something like that in GTA IV.)You know the coolest scene in the classic 1988 anime Akira? It's when Kaneda slides his motorcycle to a halt. Haven't you wanted to do that?
it would be awesome if we could do this while driving motorcycles
Pity, that. The Dodge arm of the company seems to be in tune with their customer base; the Viper made it into production almost unchanged from the prototype shown at trade shows.Sadly, they are way out of touch with their costumers to do that. It would be nice though.
What RPG's have you played that include vehicles besides Fallout 2? Your idea fits more with Grand Theft Auto than an RPG game.It's a near future open world/sandbox game. There needs to be a decent assortment of vehicles, bikes, cars, trucks, boats, aircraft (especially Aerodynes), that we can drive, keep, and customize.
An open world game in a near future setting that doesn't have drivable vehicles has failed before it even loads the start screen.What RPG's have you played that include vehicles besides Fallout 2? Your idea fits more with Grand Theft Auto than an RPG game.
Edit: You shouldn't think of this as a Sandbox game but rather an open-world RPG.
Every time you say this, I fear for the disappointment that will hit you like a tank when you see that GTA and its ilk are not what CDPR is striving for. You should start petitioning Rockstar for your Cyberpunk game because you aren't going to get it here.An open world game in a near future setting that doesn't have drivable vehicles has failed before it even loads the start screen.
And grand theft auto and it's ilk is far closer to the Cyberpunk 2020 experience than any "rpg" video game out there.