I was one of the guys that really poopoo'd the idea of playing a fixed character once rumors came out in 2016/2017 that the protagonist would be a fixed character.
My logic was that if you're playing a fixed character are you actually playing a roleplaying game? I've been thinking a lot about this subject and my opinion has changed.
We all want to have our personality reflected onto the protagonist, go anywhere do anything right? Well that's an impossibility when it comes to vg development and choices will be made that you're not going to like and I feel like having a tailored made character is actually a better solution than having a faceless nameless character where you think you're in full control over but in reality you're not and the devs have already laid down its paths.
I've been thinking about Cyberpunk 2 a lot, and I was thinking maybe having fixed characters is the way to go it makes the experience more personal in a way. I was thinking picking different classes instead of that godawful lifepaths. For instance if you pick Max you're a 22year old Rockerboy, You pick Naomi you're a Max-Tac, Tyrone you're a netrunner. They have fixed personalities, likes and dislikes, you still have choices but you are still bound within their personas. This would actually add real replayability, instead of just playing the 20min intro from each lifepath (no more lifepaths in cp2 pls). Of course in CP2 we will have 3rd person mode as well so we can actually see the tailormade character/classes.
What do you guys think?
My logic was that if you're playing a fixed character are you actually playing a roleplaying game? I've been thinking a lot about this subject and my opinion has changed.
We all want to have our personality reflected onto the protagonist, go anywhere do anything right? Well that's an impossibility when it comes to vg development and choices will be made that you're not going to like and I feel like having a tailored made character is actually a better solution than having a faceless nameless character where you think you're in full control over but in reality you're not and the devs have already laid down its paths.
I've been thinking about Cyberpunk 2 a lot, and I was thinking maybe having fixed characters is the way to go it makes the experience more personal in a way. I was thinking picking different classes instead of that godawful lifepaths. For instance if you pick Max you're a 22year old Rockerboy, You pick Naomi you're a Max-Tac, Tyrone you're a netrunner. They have fixed personalities, likes and dislikes, you still have choices but you are still bound within their personas. This would actually add real replayability, instead of just playing the 20min intro from each lifepath (no more lifepaths in cp2 pls). Of course in CP2 we will have 3rd person mode as well so we can actually see the tailormade character/classes.
What do you guys think?