I am wondering if anyone else has an issue with or is dissapointed by the crazy grind that was created by increasing the Journey from 100 levels to 175 if you want to unlock some of the top cosmetics for Ciri.
This takes it, IMO, from an enjoyable event into a stupid grind that has you playing for hours each day for 3 months if you want to get the best cosmetics; or alternatively you need to spend around $70 extra to compensate for the levels going to 175 instead of the standard 100.
After Slama said they would allow leveling after lvl 100 and give 2 reward points for each level that sounded great; in case you finish early you have some extra points to play for. Why not keep it at that? Why move the cosmetics all the way to level 175 and in effect put them behind a huge pay wall or insane grind wall? Why sour the whole Journey by this? It makes zero sense to me, but would love to hear what other players think of this.
For the details on the numbers a detailed calculation was done by Lexard here:
https://www.reddit.com/r/gwent/comments/i3lr3z
"Journey lasts 92 days. Last meaningful level is 175.
175/92 = ~2 levels/day.
You can get ~6 levels/week from quests, that leaves ~8 levels/week to get by playing the game.
more detailed info:
We need: 175 levels = 175 x 24 crowns = 4200 crowns.
Daily bonus crowns: 92 days = 92 x 28 doubled crowns = 2576 crowns.
Weekly quests: 12 weeks = 12 x 6 x 20 crowns = 1440 crowns.
We will get: 2576 + 1440 = 4016 crowns.
We will miss: 4200 - 4016 = 184 crowns = 2 crowns/day.
Conclusion: If somebody wants 175 levels without more $$$ then he/she needs to win 16 rounds/day.
for F2P players:
They will miss: 12 x 3 x 20 crowns = 720 crowns (from weekly quests) = another ~8 crowns/day (7.83 rounds/day).
Conclusion: If F2P players want 175 levels then they need to win ~24 rounds/day (23.83 rounds/day)."
This takes it, IMO, from an enjoyable event into a stupid grind that has you playing for hours each day for 3 months if you want to get the best cosmetics; or alternatively you need to spend around $70 extra to compensate for the levels going to 175 instead of the standard 100.
After Slama said they would allow leveling after lvl 100 and give 2 reward points for each level that sounded great; in case you finish early you have some extra points to play for. Why not keep it at that? Why move the cosmetics all the way to level 175 and in effect put them behind a huge pay wall or insane grind wall? Why sour the whole Journey by this? It makes zero sense to me, but would love to hear what other players think of this.
For the details on the numbers a detailed calculation was done by Lexard here:
https://www.reddit.com/r/gwent/comments/i3lr3z
"Journey lasts 92 days. Last meaningful level is 175.
175/92 = ~2 levels/day.
You can get ~6 levels/week from quests, that leaves ~8 levels/week to get by playing the game.
more detailed info:
We need: 175 levels = 175 x 24 crowns = 4200 crowns.
Daily bonus crowns: 92 days = 92 x 28 doubled crowns = 2576 crowns.
Weekly quests: 12 weeks = 12 x 6 x 20 crowns = 1440 crowns.
We will get: 2576 + 1440 = 4016 crowns.
We will miss: 4200 - 4016 = 184 crowns = 2 crowns/day.
Conclusion: If somebody wants 175 levels without more $$$ then he/she needs to win 16 rounds/day.
for F2P players:
They will miss: 12 x 3 x 20 crowns = 720 crowns (from weekly quests) = another ~8 crowns/day (7.83 rounds/day).
Conclusion: If F2P players want 175 levels then they need to win ~24 rounds/day (23.83 rounds/day)."