How accessible will large vertical interiors / buildings be? The sheer scope of the gameworld would suggest exploring these tall buildings should be an option. The one thing I usually find lacking, and the one comparision would be GTA V, is the fact you can't enter most buildings / shops. So I was hoping someone who played the latest demo or with some inside knowledge could shed a little light on "interiors".
Especially upper reaches of tall buildings, and sometimes the more obscure corners. If everything is going to be in or around street level that would be extremely boring?
Especially upper reaches of tall buildings, and sometimes the more obscure corners. If everything is going to be in or around street level that would be extremely boring?