Thank you for the information, though it makes me completely mystified on why no more footage has been released thus far. From the sound of it the game is already mid beta and ready to be shown, yet it is hidden in some dark corner to wait until later.
Its said there, and in the interview to IGN India the other week that one of the last things on their todo list is graphical fidelity. Remember the cries about bad graphics when the first pictures were released? We don't need more of that. Plus, they really shouldn't give too much information out beforehand, for our sakes as players, more also so their innovations aren't stolen by competitors. It sounds like the game is right on schedule, we just need to be patient and realise we don't see the whole situation through
their more informed eyes.
Weren't people complaining that there was not enough marketing a week ago? And now people are saying the game is dumbed down due to increased marketing targeting a broader market. .
Some people perhaps, but definitely
not a majority... don't allow loud voices confuse you they're a crowd.
Personally I can't help but be concerned with this marketing budget of $25m. This, to me, is gaming industry normal practice and therefore a retrograde step for CDPR, who should be clearing the new way.
Och, maybe it's because I
know advertising has absolutely no effect on me whatsoever, and while I accept it works on some, I believe this number is dwindling. I simply can't see the need for spending so much money they could better use elsewhere, or as a emergency fund. I mean how many people likely to buy don't already know about the games imminent arrival, or have a least one friend anticipating it. And with the communication abilities we have & use as individuals these days... I personally - since they are obviously in a position of financial strength - would advocate holding the vast majority of that money in reserve, spend just enough to get a smattering of ads in gaming shops / sites, and launch the game and see if
Marcins PR Volunteer Army can't do the job for them. If the game is good, its going to sell like hot cakes because gamers talk about great games.
If that doesn't work, spend the reserve money then. Do you really have to advertise before a release?
The approach they appear to be taking just seems to contradict much of what has been espoused before, like in that Marcin & Guillaume show posted the other day.