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Interviews and Articles - 2015

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Doctalen

Rookie
#521
Feb 1, 2015
Do any recent articles talk about the bodies decomposing and attracting monsters? I know they said they have a system like that. They also said in the past that monsters can attack and kill villagers. Wondering if all that is still in the game
 
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BlackWolf500.298

Forum veteran
#522
Feb 1, 2015
Docttj said:
Do any recent articles talk about the bodies decomposing and attracting monsters? I know they said they have a system like that. They also said in the past that monsters can attack and kill villagers. Wondering if all that is still in the game
Click to expand...
I sure hope so
 
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A

Agent_Bleu

Banned
#523
Feb 1, 2015
VicBStard said:
http://stateofplay.co.nz/developer-interview-creating-the-open-world-of-the-witcher-3-wild-hunt/
Click to expand...

From the article:

I think we are a bit crazy about detail
Click to expand...
(...) some guys were sitting and watching the forest and they were talking about the acidity of the soil, the p.h. of the soil. They were wondering if these small trees could actually grow in the forest next to the pine- because pine makes the soil acidic. So they had this discussion about if one tree next to this tree or not.
Click to expand...
(...) When we were designing the city of Novigrad, the biggest city in The Witcher universe, we were actually wondering what types of stone would have been used to make the fortifications. So we would look at the geology of the area we created and we would read the books and because there is a massive river we made our choices based on that.
Click to expand...
Next time any of us thinks about shooting down criticism with a plain «nitpicking» accusation, let's try to bear these quotes in mind. The key to REDs' success, their identity is this uncompromising attention to detail. And if uncompromising attention to detail is the way they do things, it's only natural that criticism directed at them should follow on their footsteps and be informed by the exact same minuteness.
 
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A

arkhenon

Rookie
#524
Feb 1, 2015
Docttj said:
Do any recent articles talk about the bodies decomposing and attracting monsters? I know they said they have a system like that. They also said in the past that monsters can attack and kill villagers. Wondering if all that is still in the game
Click to expand...
I read in some interviews (can't remember which though) that they are talking about wolves attacking a village, and if you don't defend it the NPCs will die. But they said that the quest givers will go unconscious rather than dying (Similar to Elder Scrolls), because they don't want to take the playable content from the player's hands.

I have no idea about the decaying bodies though. Or bodies attracting monsters.
 
O

ONLY_ONCE

Rookie
#525
Feb 1, 2015
What about the sounds, nature, animals, monsters, npcs, footsteps, weather effects and voice acting that sounds like they are really talking outside in a big open world while on horseback. Or inside a mine or cave with a faint echo?? I wonder if they will get those little details in the game too??
 
A

aryman222

Forum regular
#526
Feb 1, 2015
VicBStard said:
http://stateofplay.co.nz/developer-interview-creating-the-open-world-of-the-witcher-3-wild-hunt/
Click to expand...
fantastic interview! thank u very much :victory:
 
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Zhyphix

Senior user
#527
Feb 1, 2015
Agent Bleu said:
Next time any of us thinks about shooting down criticism with a plain «nitpicking» accusation, let's try to bear these quotes in mind. The key to REDs' success, their identity is this uncompromising attention to detail. And if uncompromising attention to detail is the way they do things, it's only natural that criticism directed at them should follow on their footsteps and be informed by the exact same minuteness.
Click to expand...
It is a pity to think that almost every single person who will play the game will never notice such things, not because nobody would be able to, but only because nobody expects them. We're so used - or have been inured, maybe - to let such details be completely overlooked and sacrificed for no good reason that hearing about such instances seems exceptional. Mostly because it is. Well, what can I say, it is reassuring to know that at least we can apparently still count on CD Projekt RED.

Okay, back to nitpicking now.

By the way, you've really outdone yourself with the nickname's sneakiness this time.
 
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Mohasz

Forum veteran
#528
Feb 1, 2015
I normally like these guys, but...
 
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huber1989.365

Senior user
#529
Feb 1, 2015
Mohasz said:
I normally like these guys, but...
Click to expand...
I'm perfectly fine with people not LIKING the story (that's a matter of personal taste, after all) - but not understanding it? That's probably not the best thing to say as a game journalist.
 
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Bloede_Dhoine

Rookie
#530
Feb 1, 2015
Mohasz said:
I normally like these guys, but...
Click to expand...
You probably won't like this podcast then, one of them compares the plot of The Witcher to David Cage's games O_O

 
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A

Asmodean778

Rookie
#531
Feb 1, 2015
VicBStard said:
http://stateofplay.co.nz/developer-interview-creating-the-open-world-of-the-witcher-3-wild-hunt/
Click to expand...
We are really trying to make this world immersive and authentic. Even though there are dragons and magic and whatnot, we like to believe that it is possible that, maybe, this world could have existed somewhere.
Click to expand...
Saskia confirmed :hai:
;p

In all seriousness, though. Really nice interview ^.^
 
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KingHochmeister

KingHochmeister

Forum veteran
#532
Feb 2, 2015
Minuano said:
You probably won't like this podcast then, one of them compares the plot of The Witcher to David Cage's games O_O
Click to expand...
After I read that, I stopped watching @Mohasz's link. :p

And the points they make are very strange, having a story that requires some thought in it being a bad thing for example? hahahaha

But their Dragon Age Inquisition spoof videos were good, I have to say.
 
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ReptilePZ

ReptilePZ

Wordrunner
#533
Feb 2, 2015
Mohasz said:
I normally like these guys, but...
Click to expand...
I mean, all they say is that the story in TW can get complicated and that the combat in TW3 is a lot like that of TW2, which are both true statements.

The part where they suggest it might be better if the plot was more straightforward is, obviously, a personal opinion - one that I disagree with - but the video itself seemed okay overall. I don't quite get the overwhelmingly negative response in the comments section and the number of downvotes the video is getting. Like, yeah, TW has a dedicated fanbase, cool. It needs to relax a bit, though.
 
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Garrison72

Garrison72

Mentor
#534
Feb 2, 2015
The fact 3 hours wasn't enough to wrap their heads around combat or story is a plus in my view. The Witcher games expect a lot from the player. It does sound like the devs need to sharpen up the controls.
 
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Geralt_of_bsas

Geralt_of_bsas

Forum veteran
#535
Feb 2, 2015
After hearing them say the witcher 2's story didnt make sense and you didnt understand anything about it after the beginning, and that TW3's combat is exactly the same as that of TW2 but with a crossbow, I think I'm not going to listen these guys in the future :p
 
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thislsmadness

Rookie
#536
Feb 2, 2015
I'll never understand why folks find the Witcher story so confusing. I jumped in with Witcher 2 only knowing what I saw in the hype trailers, and never had any difficulty following along.

In either case, I think the bigger issue with that podcast discussion is that the guy who played W3 doesn't really get to say anything about it since the other guy keeps cutting in and wanting to justify why he didn't like the previous games.
 
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Me_HD_i

Me_HD_i

Senior user
#537
Feb 2, 2015
http://uk.ign.com/articles/2015/02/02/the-witcher-3-reportedly-has-50gb-install-on-ps4?utm_campaign=fbposts&utm_source=facebook
 
B

BlackWolf500.298

Forum veteran
#538
Feb 2, 2015
thislsmadness said:
I'll never understand why folks find the Witcher story so confusing. I jumped in with Witcher 2 only knowing what I saw in the hype trailers, and never had any difficulty following along.

In either case, I think the bigger issue with that podcast discussion is that the guy who played W3 doesn't really get to say anything about it since the other guy keeps cutting in and wanting to justify why he didn't like the previous games.
Click to expand...
Well, I watched the "The World of the Witcher" ´video to see how politics works and which countries will be mentioned, etc. because I did not really have a sense of where I am exactly in TW1, but after that I had no problem following the game (could be though that this is due to me having played TW1 before TW2)
 
T

tmarvolo

Rookie
#539
Feb 2, 2015
Me_HD_i said:
http://uk.ign.com/articles/2015/02/02/the-witcher-3-reportedly-has-50gb-install-on-ps4?utm_campaign=fbposts&utm_source=facebook
Click to expand...
For PS4
minimum 50GB install size
and
its 1080p 30 FPS
Graphics are mix of different settings (Custom settings)
 
Daywalker30

Daywalker30

Senior user
#540
Feb 2, 2015
thislsmadness said:
I'll never understand why folks find the Witcher story so confusing. I jumped in with Witcher 2 only knowing what I saw in the hype trailers, and never had any difficulty following along.
Click to expand...
Same here, although that doesn't mean that I fully understood what was going in.
The thing though is that you have to pay attention, especially if you haven't read the books nor played the previous game(s).

W2 is not just about finding Letho, but the world building (lore), politics, the northern kingdoms, lodge of sorceresses...
You get pretty much bombarded with information (in conversations and/or reading in codex) like characters, locations, cities , countries and what the relationship to all this is, where in other games like in Dragon Age or Mass Effect you just read the codex for additional info that doesn't really play a big part in the story.
 
Last edited: Feb 2, 2015
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