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Interviews and Articles - 2015

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Vigilance.492

Ex-moderator
#1,701
Mar 21, 2015
Geralt_of_bsas said:
Well the belief that it may be related to a trailer has to do with them saying "if you enjoyed our previous trailers", but yeah ok im waiting for the dev diary.
Click to expand...
ONLY ONCE said:
It's got to be another trailer, Red said... '' if you liked all of our last trailers, the best is yet to come! ''
Click to expand...
Ah yea I'd forgotten about that part and I appear to be a bit behind the information in this regard, well I dunno then.

Wait and see I guess. I'm guessing there'll probably be easily 6-8 Dev Diaries, which means they'll surely have to start soon or else it won't keep to a "1-a-week" schedule (Unless they intend on releasing multiple in a week). So I'm still hopeful we'll see one before the month is up.
 
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ONLY_ONCE

Rookie
#1,702
Mar 21, 2015
Vigilance.492 said:
Ah yea I'd forgotten about that part and I appear to be a bit behind the information in this regard, well I dunno then.

Wait and see I guess. I'm guessing there'll probably be easily 6-8 Dev Diaries, which means they'll surely have to start soon or else it won't keep to a "1-a-week" schedule (Unless they intend on releasing multiple in a week). So I'm still hopeful we'll see one before the month is up.
Click to expand...
I kinda want to see an in depth dev diary that ships with the game, we are getting that with the CE right? If they show all of it on here, then what's the point of shipping it with the game? Are dev diaries not the same as the making of the game? Hmm..
 
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arkhenon

Rookie
#1,703
Mar 21, 2015
@wavebend I purchased it and actually it has some really good screens (One of them both shows the semi-volumetric clouds and good quality vegetation ;) ). I'm also liking the draw distance on them. And there are some good quality textures to be seen too. All in all, even if I don't understand any word, just for the pictures I'm happy :) (But I'm sure most of that stuff will be published by CDPR soon as well).
 
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Scholdarr.452

Banned
#1,704
Mar 21, 2015
dexter2 said:
http://www.twitch.tv/gamestarde/v/3925226

Somebody make english subtitles to this... Please.
Click to expand...
Subtitles for 1:20h full of talking...I don't think so. But you can find extensive information about what they talked about here: http://forums.cdprojektred.com/threads/33354-Interviews-and-Articles-2015?p=1571854&viewfull=1#post1571854
 
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dexter2

Rookie
#1,705
Mar 21, 2015
Yeah, I've seen that, great work btw to the translators. But I have a feeling that during 1:30h they could have said a lot less important things that would still be interesting.
 
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Scholdarr.452

Banned
#1,706
Mar 21, 2015
Phinnway said:
I was disappointed by the layout of the skill tree. It's not visually interesting at all. Here is a short description for those who haven't seen it.

[...]

EDIT: In reality though I'm probably overreacting and the skill tree is still a work in progress. I'm sure there is a reason why they haven't shown it off to the general public yet, and it's probably to avoid fan reactions like the one I had.
Click to expand...
I very much agree on your assessment of the skill tree. It's of much lower visual excellence than the rest of the game, basically the same as with the inventory. The UI seems to be TW3's biggest weakness right now based on what we know...

About "work in progress": I don't think so. The game is according to Gamestar already "ready" for approval on consoles by Microsoft and Sony. That means that the game is finally feature complete. There will still be optimization for the PC version but I doubt that this will change something like the UI at this very late stage of development. It seems like we have to live with this kind of UI, at least until somebody achieved to mod in a better version.

---------- Updated at 03:18 AM ----------

dexter2 said:
Yeah, I've seen that, great work btw to the translators. But I have a feeling that during 1:30h they could have said a lot less important things that would still be interesting.
Click to expand...
Gamestar will eventually upload the video on their youtube channel where you might be able to use at least automatic captions.
 
T

thislsmadness

Rookie
#1,707
Mar 21, 2015
Vigilance.492 said:
Ah yea I'd forgotten about that part and I appear to be a bit behind the information in this regard, well I dunno then.

Wait and see I guess. I'm guessing there'll probably be easily 6-8 Dev Diaries, which means they'll surely have to start soon or else it won't keep to a "1-a-week" schedule (Unless they intend on releasing multiple in a week). So I'm still hopeful we'll see one before the month is up.
Click to expand...
Did they say they were releasing 1 trailer a week? Man would be amazing...

Although, after today's info dump, I am starting to question whether I'm kinda ruining the game for myself by reading/watching so much. Particularly the "small touches" like Geralt's beard growing thats in the game, and Roach randomly eating apples.. having that stuff suddenly happen in the game would have made them a little more special. I'm not complaining about that info being out there, just my own weakness to resist it lol
 
S

Scholdarr.452

Banned
#1,708
Mar 21, 2015
thislsmadness said:
Did they say they were releasing 1 trailer a week? Man would be amazing...

Although, after today's info dump, I am starting to question whether I'm kinda ruining the game for myself by reading/watching so much. Particularly the "small touches" like Geralt's beard growing thats in the game, and Roach randomly eating apples.. having that stuff suddenly happen in the game would have made them a little more special. I'm not complaining about that info being out there, just my own weakness to resist it lol
Click to expand...
How about playing some great games instead of reading the forum so much? Pillars of Eternity is out soon for example... ;)
 
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OliverDK

Rookie
#1,709
Mar 21, 2015
Scholdarr.452 said:
How about playing some great games instead of reading the forum so much? Pillars of Eternity is out soon for example... ;)
Click to expand...
View attachment 11553
 

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Scholdarr.452

Banned
#1,710
Mar 21, 2015
OliverDK said:
View attachment 11553
Click to expand...
...and reads the whole collection of Witcher books from the legendary Andrzej Sapkowski for the 3rd, 4th or 5th time... :p

View attachment 11555
 

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thislsmadness

Rookie
#1,711
Mar 21, 2015
Scholdarr.452 said:
How about playing some great games instead of reading the forum so much? Pillars of Eternity is out soon for example... ;)
Click to expand...
Oh for sure, between Bloodborne and PoE, I'm not even stressing the two month wait for Witcher.
 
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TouPoutsou

Senior user
#1,712
Mar 21, 2015
thislsmadness said:
Oh for sure, between Bloodborne and PoE, I'm not even stressing the two month wait for Witcher.
Click to expand...
Man i wish i had a PS4 to play Bloodborne, but i am not buying one just for it. PoE would have been a nice way to spend time, if act 4 was out sooner, but it seems like it's coming out around the same time as TW3 :/
 
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Jasheon

Rookie
#1,713
Mar 21, 2015
thislsmadness said:
Did they say they were releasing 1 trailer a week? Man would be amazing...

Although, after today's info dump, I am starting to question whether I'm kinda ruining the game for myself by reading/watching so much. Particularly the "small touches" like Geralt's beard growing thats in the game, and Roach randomly eating apples.. having that stuff suddenly happen in the game would have made them a little more special. I'm not complaining about that info being out there, just my own weakness to resist it lol
Click to expand...
I couldn't have said it better myself!! I love the info too but I do feel like I'm spoiling it for myself. Would be awesome to experience these things without knowing that they would occur. I am weak also and I can't help but visit this forum about 50 times a day.
 
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Exentryk

Senior user
#1,714
Mar 21, 2015
Daywalker30 said:
  • The PC has his own UI (grid), it's not console like
Click to expand...
Is this true? Coz I plan to play the PC version with a controller. Hopefully it is easy to navigate even with PS4 controller. The PS4 controller does have a touchpad for what it's worth, but I think I'd prefer just using the analog sticks / dpad to move the cursor or whatever.

Actually, this grid based menu seems fine. And this is pc gameplay with a controller (PAX video).




EDIT - Also, I don't think we should use this thread for discussion on the interviews. Rather, this thread should only be for posting the interviews/news links, and then separate threads should be created in Witcher 3 subforum to discuss each interview. I say that because it becomes hard to find new interviews in this thread when you have pages and pages of discussion in this thread.
 
Last edited: Mar 21, 2015
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JackalJ

JackalJ

Senior user
#1,715
Mar 21, 2015
Scholdarr.452 said:
How about playing some great games instead of reading the forum so much? Pillars of Eternity is out soon for example... ;)
Click to expand...
Until PoE is out... Let's just stalk the forums. ;P
 
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dasega

Senior user
#1,716
Mar 21, 2015
The Witcher 3: Wild Hunt is only two months away from release, and some very interesting gameplay details have been revealed by German magazine Gamestar. The Gamestar staff were able to play for two days without any limitations.


  • since the January press hands-on, CD Projekt heavily enhanced the combat. It’s extremely fluid and accurate now with a gamepad, though mouse and keyboard still feels a bit squishy (but CD Project Red promised to correct it before release)
  • switching from a gamepad to a mouse automatically changed the on-screen display
  • difficulties (easy, normal, hard, dark) are always changeable. The difficulty changes the enemy intelligence (for example monsters evade less often on the lower difficulties), but not the hitpoints
  • there’s a lot of customization, including the deactivation of quest-markers and points of interest markers. You can even experience Geralt’s adventure completely without any on-screen display
  • bargaining with people about monster- hunting rewards will be done in a minigame. There will be a separate window, in which you type the gold you want. At the same time you can see how angry the npc is; if you overdo it he/she will cancel the negotiation and you have to accept the minimum reward
  • Kaer Morhen and surroundings are about as big as the prologue area (4-5 hours of gameplay)
  • horse items: saddlebag (more space), blinders (less chance to be dropped off the horse), sattle (for the horse stamina)
  • heavy usage of the surroundings. An enemy with a skull symbol (too difficult to fight) was dispatched thanks to a nearby hive; the player shot it with the crossbow-> the bees attacked the enemy and he run off
  • Geralt can blow down bottles, break fences or even make blinds swing with his aard sign
  • the boat has a damage-model (didn’t say anything about if it’s visual)
  • many choices with huge consequences
  • players will spend between 5-10 hours playing Ciri (no character development while playing her, whole focus on the story)
  • Ciri can blink. There will be even more powerful abilities later
  • there will be 5-6 smaller, more linear regions during the story; they are very different visually
  • only three bugs during these 2 days
 
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Daywalker30

Senior user
#1,717
Mar 21, 2015
Exentryk said:
Is this true?.
Click to expand...
No, I had some things mixed up. The UI with m&k feels quite comfortable and not consol-ish.
The Gamestar Guy played with a gamepad and switched to m&k for menus.
 
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dasega

Senior user
#1,718
Mar 21, 2015
* from beloved here wccftech :)

---------- Updated at 08:55 AM ----------


  • you cannot enter every house in Novigrad but it’s cleverly masked if you can’t enter one
  • no button for opening doors anymore, all doors are swinging doors
  • extremely lively interiors, every interior tells a different story
  • fluid gameplay on 1080p with everything on maximum +nvidia hairworks on GTX 980 -> looks insanely good for an open world game
  • two big cities with Novigrad and Oxenfurt (which is really big as well)
  • there are towns in the game of the same size of Flotsam
  • cities have a realistic eco-system and surroundings with real suburb parts in which craftsmen are located, like in medieval times
  • last active skill-slot at level 50, level cap could be even higher
  • diving is still not optimal in terms of controls, but you can dive everywhere
  • it’s still too easy to rob people, robbing system in general is lacking
  • whole game is consequently open world so pacing could be difficult for some
  • passages with Ciri are like a linear action-adventure, not like a RPG, plays differently and more action-fueled than Geralt’s passages
  • side quests are great and each tells its own story with people actually reacting to Geralt
  • sound and subtitles can be combined freely from different available languages
  • there will definitely be a day-one patch
  • high-grade of visual violence with dismemberments with a higher gore-level than TW1 or TW2, but still feels organic and consistent
  • items can be crafted and decomposed
  • best items in-game must be crafted
  • Novigrad and No Man’s Land are connected and they are much bigger than Skyrim. Only loading time happens between main land and Skellige
  • game world can change based on your decisions
  • there was indeed no slider or adjustment option for the draw distance/LOD but according to the journalist he was happy with it
  • there is the cleverly constructed illusion of a realistic world but traveling is never boring and there is always something to discover
  • even if you disable markers for quest givers on the map the game gives you audio-visual hints like people screaming for help
  • the journalist never had the feeling that the world is “empty”
  • no sudden changes of environments (e.g. desert to humid regions), organic and consistent world
  • “sandbox elements” and random stuff is limited, so no fights of townpeople against dragons like in Skyrim, you can only influence the world to a certain level
  • as far as the journalist has experienced it there will be little to no enemy respawning, enemies haven’t returned during his two days in the game
  • the game is open world but actually almost everything is “controlled” and “planned” by the developers
  • many things are commented by Geralt e.g. when he tracks down leads with the Witcher senses
  • mutagens can be very powerful, like 40% damage enhancer for signs
  • very different enemy types that feel and play differently
  • no “clone” NPCs, every NPC in Novigrad for example looks differently
  • every potion and bomb must only brewed/crafted once
  • potions have different quality levels, can be improved, e.g. Swallow can offer more healing and more slots
  • crafting is extensive; you can for example increase the inventory limitations of your horse by crafting bigger saddle bags, but you must actually go to your horse to be able to have access to these bags
  • every region has its own color setting and feel
  • clouds cast real-time shadows
  • bad weather like storms can happen everywhere
  • game loading time is extremely short on the high-end PC used for the test
  • some huge buildings and story-relevant special areas have loading times, normal buildings do not
 
sidspyker

sidspyker

Ex-moderator
#1,719
Mar 21, 2015
Welcome to yesterday :p
 
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EliHarel

Rookie
#1,720
Mar 21, 2015
Late to the party, @dasega ! :)

http://forums.cdprojektred.com/threads/33354-Interviews-and-Articles-2015?p=1571854&viewfull=1#post1571854
 
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