Hello to all.
In the article of Gamestar.de http://www.gamestar.de/spiele/the-witcher-3-wild-hunt/artikel/the_witcher_3_wild_hunt,49062,3082308.html are some interesting technical details.
They did play the Game on all the three systems (PS4, XBOne and PC), basically what they are stating is that the PC was equipped with an Intel Core i7-4790, Motherboard ASRock Z97, 8,0 Gigabyte RAM, Geforce GTX 980 and an SSD.
The graphic settings where on “high” and the game was throughout fluid.
They could not switch the settings to “Ultra” because CDPR said that the highest level will still be optimized, but should then run fine on the same system.
At High the PC version looks excellent with better anti aliasing, stronger colors, sharper textures, and with more shader and gloss effects than the console Versions.
As an example they were saying that Waxed leather armor has a light shine on the PC, on the PS4 and Xbox however not.
Also the ground details on the consoles are about five to seven meters in front of Geralt while the detailed visual range on the PC is easily the double.
To sum it up they were very impressed with the Visuals on all three systems and keep in mind that the PC was just on High, so in Ultra it can get only better and as stated after the optimizations it should run on the same system without any problem.
In the article of Gamestar.de http://www.gamestar.de/spiele/the-witcher-3-wild-hunt/artikel/the_witcher_3_wild_hunt,49062,3082308.html are some interesting technical details.
They did play the Game on all the three systems (PS4, XBOne and PC), basically what they are stating is that the PC was equipped with an Intel Core i7-4790, Motherboard ASRock Z97, 8,0 Gigabyte RAM, Geforce GTX 980 and an SSD.
The graphic settings where on “high” and the game was throughout fluid.
They could not switch the settings to “Ultra” because CDPR said that the highest level will still be optimized, but should then run fine on the same system.
At High the PC version looks excellent with better anti aliasing, stronger colors, sharper textures, and with more shader and gloss effects than the console Versions.
As an example they were saying that Waxed leather armor has a light shine on the PC, on the PS4 and Xbox however not.
Also the ground details on the consoles are about five to seven meters in front of Geralt while the detailed visual range on the PC is easily the double.
To sum it up they were very impressed with the Visuals on all three systems and keep in mind that the PC was just on High, so in Ultra it can get only better and as stated after the optimizations it should run on the same system without any problem.