Well it had to be someone.
This is from MS, not CDPR. Get your facts straight first.
Soooo, people playing on XBO will somehow not be able to enjoy the game?
I always wonder why people have to make such remarks, do you have a PS4 and want to feel good about yourself or something?
These "console wars" are ridiculous. For the record, I'm getting the game for PC and XBO, and before you call me a PS hater, I'll be getting a PS4 when there are enough games to warrant that. Can't you people just get along, jeez, is that too much to ask?
Ah I know, deep down I know. However there's still that little part of me I can't shake which just wishes CDPR could have just gone at it alone, or used their distribution partners like WB/Bandai Namco to fund the marketing so that CDPR themselves still had a firm grip on what was shown.
I guess it's better to get these kind of videos out of the way here in March, so that when the developer diaries and hopefully sweet trailers start rolling out closer to launch, something like this won't come out in the middle of it all and cause everyone to groan then.
Cringeworthy PR is cringeworthy PR. True.
On the other hand, it's nice to see that MS is delivering when it comes to promoting the game. I think it shows what a journey CDPR took, from a small company in Poland to one promoted globally by Microsoft. I think you have to give it to them, no matter where one's sympathies are.
Iwinski should be calling his bank to buy a new, bigger safe. Every second of MS marketing the game like that is pure cash flowing in soon.
Interview with Mikołaj Szwed and Jonas Mattsson.
I pick no sides, Oh.... it's normal, a red bird said more or less in that first delay statment to us all. That sometimes you have to deal/work with, or be rebels/fuckers to get what you want. I mean, look at Geralt, depending on how you play it's the same shit man. Like real life right......? Just saying, no one is selling out, nothing is as it seems. It's a scientific, psycological, entertainment experiment right....? What kinda of witcher are you? lol.. It's a wild hunt, magic and sorcery are involved, duh... well that and some alien technology.I understand they have to do this now, but snuggling up to MS hurts their image as 'rebels in the industry', as a developer who goes their own way. That mantra seems a distant memory. I just hope they know how to maintain their distance here, because truth be told, I don't see Rockstar, Ubisoft, or any other AAA developer paying tribute to MS this way. We have to remember, this is the same company that turned a multiplatform revival into an exclusive ( Tomb Raider) and made PC gamers wait for en entire fucking year before releasing SF4.
Interview with Mikołaj Szwed and Jonas Mattsson.
I understand they have to do this now, but snuggling up to MS hurts their image as 'rebels in the industry', as a developer who goes their own way. That mantra seems a distant memory. I just hope they know how to maintain their distance here, because truth be told, I don't see Rockstar, Ubisoft, or any other AAA developer paying tribute to MS this way. We have to remember, this is the same company that turned a multiplatform revival into an exclusive ( Tomb Raider) and made PC gamers wait for en entire fucking year before releasing SF4.
At around 03:30, in response to a question about they had some "grand plan" story-wise, they say that in TW2 you could occasionally see this weird, comet-like streak in the sky that was meant to be the Wild Hunt. Forgot about that.Interview with Mikołaj Szwed and Jonas Mattsson.
Holy hell, maximum cringe with that xbox PR video.
This is the reason why people are concerned about you and your current practices, CDPR.
And yet they don't allow people to play the game with K+B. How about that? I'm sure K+B controls need 'tinkering' as well.Some interesting bits:
5. Still tinkering with controls (mouse and key board, etc.). Using feedback they get from hands on events.
some additions from the same interview:Some interesting bits:
- This game is the finale of this story. They aren’t going to milk story and water it down just to make more games in future. “You have to respect the story and give it a proper ending.”
- Guards chase when you steal, peasants cower if you use magic or draw sword. City guards will confront you if you draw sword in cities.
- Dynamic weather definitely in. Geralt and NPCs react to weather.
- Regenerating health during mediation occurs only in easy and normal difficulties.
- Still tinkering with controls (mouse and key board, etc.). Using feedback they get from hands on events.
- Roach definitely has extra storage capacity. No other chests to store items.
- Beehives and exploding barrels are in game.
- Map icons and other “hand holding” features are customizable. “If you’re really hardcore you can just turn off everything.” He goes on to amend that somewhat. “There is a minimum, but you can, if you’re interested, you can turn on, for example, some additional help if you’re lost.” (Around 24:35 to 25:50). Confirmed for PC, PS4 and XBone.
- Dandelion reminds you where you are in the story when you load back into the game. If game loads completely before story finished, you can skip sequence.
- Completing some quests can result in unlocking areas, quests, or items that will otherwise be unavailable.