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Interviews and Articles on TW3

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C

ChandlerL

Rookie
#181
Jun 20, 2013
The Witcher 3: Wild Hunt wins Gametrailer's "Best of E3 2013 Award" for Graphics edging out Battlefield 4, Destiny, The Division, and MGS V: Phantom Pain.

Interestingly, Gametrailer's cites not what was shown to the consumer in the published vid we all saw but what was shown behind closed doors that truly impressed. I look forward to seeing it. :)

Gametrailers Best of E3 2013 - Graphics page

When was the last time an RPG won an E3 best graphics title?

*applause* CDPR
 
Damariel

Damariel

Forum veteran
#182
Jun 20, 2013
[media]http://www.youtube.com/watch?v=qS1DD76eYN8[/media]
 
R

RSIK_4

Rookie
#183
Jun 21, 2013
another article about TW3 here is the link

http://www.gamrreview.com/preview/90181/the-witcher-3-wild-hunt-embraces-the-next-generation/

http://tech2.in.com/news/gaming/pc-version-of-the-witcher-3-to-get-free-dlc/896662

http://www.psu.com/a019928/The-Witcher-3-E3-preview--Geralts-final-journey-is-my-Game-of-Show
 
R

RSIK_4

Rookie
#184
Jun 21, 2013
The Witcher 3 received 49 awards at E3, including "Best Game of E3", "Best RPG of E3"

During E3 2013, The Witcher 3: Wild Hunt received countless nominations and 49 awards, including "Best Game of E3", "Best RPG of E3" and "Editor’s Choice", from gaming magazines and websites worldwide. (PC, PS4, The Witcher 3: Wild Hunt, Xbox One)

here is the link :http://n4g.com/news/1287970/the-witcher-3-received-49-awards-at-e3-including-best-game-of-e3-best-rpg-of-e3

congrats cdpr
 
L

luukdeman111

Rookie
#185
Jun 23, 2013
Can't believe noone has posted this yet... It's a full audio recording of the behind closed doors demo at E3. Apparently recording audio was legal there. It is a bit awkward because obviously alot of in game footage was shown which doesn't transfer really well when you can only hear sound. But still, I thought it would be interesting to all of you who spend most of their lifetimes on these forums. ;)/>

[media]http://www.youtube.com/watch?v=LRsNFKfOh4o[/media]
 
M

Mohasz

Forum veteran
#186
Jun 23, 2013
Can't believe you haven't seen that posted for the umpteenth time yet.
 
M

Marsep

Rookie
#187
Jun 24, 2013
In case you haven't noticed yet... New Wallpaper from:

Killing Monsters

 
L

luukdeman111

Rookie
#188
Jun 25, 2013
Mohasz said:
Can't believe you haven't seen that posted for the umpteenth time yet. />/>
Click to expand...
Damnit! I read every single post in this thread since the date this vid was posted on youtube, I thought I was save....
Could you point out who posted it then?
 
ReptilePZ

ReptilePZ

Wordrunner
#189
Jun 25, 2013
It was posted on the Witcher 3 at E3 thread first. Don't remember who did it though, it was a while ago.
 
R

RSIK_4

Rookie
#190
Jun 25, 2013
The Witcher 3 Hands-On: Everything Matters. Everything.
By Matt Hawkins



The Witcher 3: Wild Hunt is the end of the road for Geralt of Rivia. Born from a series fantasy novels and short stories from Polish author Andrzej Sapkowski, The Witcher has since starred in film, television, and video games, obviously. His latest interactive journey, slated to be the last one, is earmarked for the Xbox One and PS4. It was one of several next gen games that were on hand at E3. But very few, perhaps none, were as impressive as it, on a purely technical level.



Just the numbers alone, given at the behind doors presentation, were mighty impressive. A game that promises to be 20% bigger than Skryim, plus a world 35 times bigger than The Witcher 2. When all was said and done, the main mission, plus the side quests, and all the randomly generated missions, will total 100 hours.



Much of it will deal primarily with The Wild Hunt; a dark, destructive (as well as supernatural) force that is wrecking havoc all throughout the kingdom. The demo begins with a village that has been decimated by said spectral harbingers of doom; two weeks that have passed since, with Geralt on the hunt for the Hunt.





The landscape, which in this case is the Skellige islands, is a sight to behold. We’ve witnessed medieval landscapes before (see: Skyrim), but never before have they been as vibrant, teeming top to bottom with life. Every cloud in the sky, every blade of grass on the ground, is beautifully crafted and stunningly visualized.



Nothing demonstrated the technical prowess of the game more than when Geralt went to meditate on a cliff side. As time is sped up, we see the sun go up, then down, stars appearing on a clear night sky, then storm clouds gathering during the day, bringing with them stormy conditions. And it’s all about as photorealistic as you can get.



The game’s developers, CD Projekt RED, state that if you see something, you can go there, period. Granted, it will take time to scale that mountain, or swim across that large body of water, but it is possible, with absolutely no invisible barrier. Lofty promises, ones that have been uttered countless times.





Yet, here it seems actually plausible. And more importantly, everything is so vividly realized that it’s all so inviting. You’ll want to believe the game’s potential and promises. The demo showed Geralt navigating the open seas via boat, crossing the countryside on the back of a steed, plus strolling through the rocky countryside on just his two legs. And one can’t wait to give it all a shot.



The name of the game in more ways than one is the Hunt, though the demo was designed to show off one of the many side missions. After getting some intel from an old friend, Geralt sets forth to a village, where a resident might have info pertaining to the Wild Hunt. Along the way he sees a number of bandits terrorizing a lone peasant, who jumps into action. Combat is a combination of melee and magic; Geralt is able to execute both disciples with total skill and ease.



Once more, when you get down to it, it’s nothing you haven’t seen or heard before, and yet it’s never been this pretty either. Anyhow, the victim who is saved is thankful, and the audience is told that every event, every action, has an impact later down the road. It could it be minor, it could be huge—and who knows what this act of kindness will lead towards.





Geralt afterwards arrives at his destination, though the village is in the grips of drama. A man’s death has split the townsfolk into two halves; the elders believe it is a forest spirit of some sort that is punishing everyone for not following tradition, while the younger folk who could care less about the old ways think that it’s simply a wild beast—one that must be hunted and destroyed.



Given that Geralt is by trade a monster hunter, he decides to lend some assistance, which leads us to the forest, and the overwhelming of the senses once more—in particular, all the individual leaves and branches of every tree, swaying in the wind. Geralt is able to isolate the tracks of this beast and, with the help of bestiary, determines that said creature is an ancient beast known as the Lechen.



As it turns out, this monster shares a bond with a villager, unbeknownst to him or turn. Upon further investigation, it’s a her; the girlfriend of the most vocal member of the younger camp, in fact. And despite it being his love, this man wants to prove the elders who really runs things, and tells Geralt that if he goes to the forest to kill his town’s tormentor, its link (his gal pal) will also be snuffed out, which is essential for the Lechen threat to be completely eliminated.



The Witcher 3 is built heavily around interpersonal relations, and the player is given a variety of options during conversations, to help forge a path, a code of conduct that will again have repercussions throughout Geralt’s journey. In this case, he can try to convince the villager to spare his girlfriend, but instead, for the purpose of the demo, Geralt opts to just do what he does best, since it will also line his pockets with gold.





So back to the forest The Witcher goes… deep into it. Eventually, he finally comes across the Lechen itself… a tall ghastly figure, perhaps close to 15 feet in height, draped in a black cloak, whose head is a deer skull, and sporting branches for arms. Aside from being terrifying looking, it can attack by drawing tree roots from the ground, plus sending ravens towards Geralt at command. He also has familiars in the form of wolves. The battle between The Witcher and the Lechen was intense. So much so that it locked up the demo PC entirely. Hey, it’s a work-in-progress.



But after the machine was restarted and a save file employed, Geralt was able to emerge the victor. Although, upon returning to the village, instead of finding the residents all jubilant that the forest spirit has been defeated, we find many of them slaughtered. The young man that sent Geralt on his mission decided to take over the village, which meant killing all the elders that opposed him, and all their supporters. Again, The Wticher doesn’t want to be involved, though he does let the village’s new leader know what he thinks of him. It’s not so nice.



We are then treated to a cut scene… one that would normally take place later in the game, that shows how the village ultimately succumbs to hardships and eventually bandits, thanks to less-than-stellar leadership. The same point is reiterated: everything is connected, and in a small way, Geralt is partly responsible to the miserable fate that will eventually befall the village.



Man, that sure is a lot of pathos for just tiny little side mission! One of many, and who knows what lies in store with the main game? One simply cannot help but become excited by The Witcher 3, even if one normally could care less about such fare (like myself); it did more to genuinely wet one’s appetite and light one’s imagination that anything else that was on the busy E3 show-floor.
 
R

RSIK_4

Rookie
#191
Jun 25, 2013
‘The Witcher 3′ Will Build Upon Physical and Magical Combat
By Ross Denby share

Following on from the impressive demo at E3, Polish developer CD Projekt Red producer, Marek Kiemak has been informing fans of the potential new combat employed in the open-world RPG: The Witcher 3: Wild Hunt

“You have new ways to dodge enemies and parry their blows,” he said during an interview. “But also, for each magical sign, you can use two versions of it. One is extended. For example, the Igni sign has a constant flamethrower thing whereas there’s also single, more destructive blow of fire. This is one of the new elements. We’re also introducing new alchemical potions, and other minor elements that will change the experience.”

The Witcher 3 was one of the stand out next-gen titles at E3 and promises a world larger than Skyrim and to be 30 times the size of The Witcher 2, spanning 7 islands of free roaming open world. Haven’t seen it? Check the video below for a look at the latest next gen RPG
 
R

RSIK_4

Rookie
#192
Jun 25, 2013
Best RPG of E3 2013: The Witcher 3


From the plethora of RPG games that we all saw on the showfloor at E3 this year, only a few caught our attention and came on top. When it comes to picking our best of E3 2013, we look for certain things such as how the game was presented, what innovation did they did to engage the viewers and more. From appointments that we do and hands-on the showfloor, it is tough to award a game that stole the show for a certain genre. In RPGs, only three were considered as showstoppers for this year’s big event.


BEST RPG of E3 2013- The Witcher 3: Wild Hunt


The Witcher 3 has been one of the most anticipated RPGs ever and will hit next-generation consoles and the PC in early 2014. The hype and excitement can be felt at the showfloor and going through the 45 minute presentation behind closed doors, everyone left with a smile on their face as they look forward for the game’s release in 2014.

As a sequel to the award winning The Witcher 2: Assassins of Kings on the PC and Xbox 360, The Witcher 3 will once again innovate the RPG genre. Improving big time on the visual aspects and upgrading its gameplay style to its open-world gameplay, the game showed a lot of potential. The narrative that we saw conveys a once again exemplary cast with a well thought storyline that will surely captivate anyone playing the game. Through the presentation, we saw that the world that Geralt will go through is more livelier than its predecessor and improvements on the aesthetics clearly showed the power of next-generation games.

In terms of its gameplay, the switch to open-world gameplay opens up a lot of things that players can do. Sure, open-world RPGs have been done in the past but the take the Witcher 3 wants to tackle is an entirely different. Combining the good story elements the series is known for, they are able to open up quests that will help shape the overall storyline and clearly, that’s what CD Projekt showed in the presentation. Overall, The Witcher 3 Wild Hunt is the RPG every fan of the genre should look forward to as it totally redefines the next generation of RPGs.


RUNNER UP: Dark Souls II


Going on its third attempt to the Souls series, Namco Bandai and From Software showed this year Dark Souls II, a sequel to the critically acclaimed Dark Souls that was released several years ago. At first glance, we all thought that Dark Souls II was just going to be another sequel with the same engine running and just offering new enemies and areas. Fortunately, we were surprised as soon as we saw the game demoed in front of us. The first thing that everyone noticed is how solid the animations and visuals are. This time in Dark Souls II, the game is getting an all new engine that will fix stiff animations to make it more solid and flawless. In our experience, it was smooth, especially during the boss fights; the blend of lightening that struck the area and the combination of dark and light are visually appealing.

Aside from its visuals, another improvement that we all can expect in Dark Souls II is its difficulty level. Being the game known for as the “hardest of all time”, From Software isn’t making the sequel any easier. In fact, the experience we had with Dark Souls II gave us a headache due to the intense difficulty being implemented in the game. Without ditching the one thing they’re known for and improving the overall aesthetics, this makes Dark Souls II our runner up for our Best RPG of 2013 award.


HONORABLE MENTION: Lords of the Fallen


One of the RPGs that showed somewhat of a promise is City Interactive’s Lord of the Fallen. With the increase of popularity in the RPG genre, we saw that almost every new RPG game released are derived from many successful titles. In the case of Lords of the Fallen, you will clearly see that. The demo that they presented to us gave a lot of nostalgia due to its similarities to other franchises that we all played in the past. It’s not a bad thing as City Interactive successfully refined it to make it better. Being original is out of the question but in terms of how they refined the popular things from games like Dark Souls and Darksiders, it makes the game something look forward to when it comes out next year.
 
R

RSIK_4

Rookie
#193
Jun 25, 2013




The Witcher 3: "It's perfect for open-world"

At this year's E3, CD Projekt Red's John Mamais told us more about The Witcher 3: Wild Hunt, and what we can expect from the open-world adventures of Geralt when the game launches next year.

The series' shift to an open-world setting will provide a big change. Mamais outlined some of the things that will be different. "We wanted to do the same kind of deep story telling, so that side's the same. Combat's a lot different there now, and it's set in an open-world environment so you can basically just go anywhere you want to play the game, so that's a big change."

With big changes come new challenges. We asked what some of these were for the studio: "Depth of storytelling and depth of character. This is important to people and you kind of lose that when you have a huge world to populate with so much content. So what we're trying to do is push the genre forward a little bit by really focussing on story and character, and I think that's how we're going to make our difference."

Geralt's story is set to a much more personal one, where he'll be free of the political machinations that he was embroiled in the Witcher 2.

"The guy's basically just a mutant monster killer, so we wanted to get back to those basics, but at the same time there's an epic story going on," said Mamais. "So it's perfect for open-world because we've got all of these monster hunting quests that we're building into the game, along the side quests and the random encounters. Then you've got this really killer, epic main story, but it's all set against this backdrop of this Nilfgaardian attacking the north. So for us it's quite layered, and deep storytelling, and really interesting gameplay. And of course, this monster hunting thing really brings back the core values of what The Witcher is."

Previous games landed first on PC (with Assassins of Kings ending up on Xbox 360 later). We wanted to know what it was like working on the next-gen consoles, and whether the game would follow in the footsteps of its predecessors and land on PC first: "The technology is coming together in the Red Engine 3, and it's a cross-platform technology. We only just started working with the kits, the PS4 and Xbox One kits, but that's all going to be done in parallel, because it's important for us to be able to launch at the same time."

 
D

duskey

Senior user
#194
Jun 25, 2013
This is tangibly related, I'll admit.

http://www.youtube.com/watch?v=iivMfkstkMg
 
J

Jack_in_the-Green

Forum veteran
#195
Jun 25, 2013
Duskey said:
This is tangibly related, I'll admit.

http://www.youtube-video
Click to expand...
Thats a nice sum up for all things witcher related... He must ve read the forums, for all those Baba Yaga references... :p/>
 
ReptilePZ

ReptilePZ

Wordrunner
#196
Jun 25, 2013
That was a cool little video. Props to the guy for doing some actual research. Learned nothing new from it, but it's a nice summary for those new to the series.
 
M

Mohasz

Forum veteran
#197
Jun 25, 2013
RSIK4 said:
Click to expand...
Why is this screenshot so colorful? It looks much better in the trailer.
 
gregski

gregski

Moderator
#198
Jun 25, 2013
Hear hear, PC gamer preview: http://www.pcgamer.com/previews/the-witcher-3-wild-hunt-preview/
 
D

Demut

Banned
#199
Jun 26, 2013
By the way, why does the trailer have Geralt saying “I’m Geralt of Rivia, the Witcher”? Makes it sound like he’s the only one, doesn’t it? Or like there are several Geralts of Rivia.
 
wichat

wichat

Mentor
#200
Jun 26, 2013
C'mon, be honest!
how many of us will take the boat on stormy weather only to admiring how it'll smash against the rocks? />/>/>


And btw, the "aiships" are maybe just boats travelling through planes, as Ciri made when she was scaping by the river from Aen Elle's lands..../> and those who haven't read the book can easily be mistaken.
 
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