Indeed, we are finally getting semi close.Kinl3y said:In a couple of months./>
Indeed, we are finally getting semi close.Kinl3y said:In a couple of months./>
Some very important points made here.Aaden said:Argh. Hope it will be soon after the release this time around. Would be a shame if it would again be released after the huge interest in the game has gone by and the modding community lacks a huge playerbase as incentive.
That is surprising. So far, didn't they say there was no continuing after the main story? I'm not sure if he misunderstood the question or if they actually changed that design choice.
Hmm.. I disagree. Both games tended to become too easy towards the end, instead of more challenging.
Well Marcin said in one of the interviews that were posted today that the release date and pre-orders are to be announced "in a couple of months".JackBauer24 said:Last time a developer said "soon" it took months before they said anything else.
that explanation does make sense.
So I could finish the story and then go back to tackle the side-quests?
At this moment, the answer is “almost.” Currently you have absolute freedom to do what you want up until the last few hours of the game. If we decide to allow players to return to the game after the ending, I imagine that, based on your choices in the game, some quests could be locked because of your previous actions. So, let's say you kill an entire village off, you won't be able to access side quests from there. It's not a particular example from the game, but you catch my drift right?
Sounds bad. It looks like they didn't even port the engine to anything besides Windows, and two common consoles. Which indicates that their efforts in TW2 OpenGL support were shelved at the current stage, because even if their own game is limited for whatever reason, limiting the engine when they have more options does not make any sense. I.e. the engine simply was not developed yet. Or may be he just didn't mention work in progress?There is definitely a place for the REDengine on the market. We would love to see more upcoming RPGs using our engine. The tech is super solid and it works very well on all three platforms
CDPR isn't releasing new info, but they want to keep the hype train rolling.......Villentretanmerth said:Why is it so rare to get an interviewer who is actually knowledgeable about the game? The guy was shocked that there are 36 different endings.
That's been known for months and has been stated in dozens of different articles.
Not to be an asshole, but come on, couldn't he have done some research so that he isn't asking the same old questions again and again?![]()