Interviews and Articles on TW3

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I read about that Leshen so many times I'll know that quest by heart, once I reach it IG.
In February.
2015.
Nearly a year from now.
:sad:
 
I tried to avoid reading it properly in each interview but I'll know most things about it anyway...it's like the Succubus quest from TW2.
It sucks because it's an awesome monster and it seems like an interesting quest.
 
Same article as last year over and over and over again. Nothing new. I suppose we wouldnt get any fresh information till E3. Hope we still will get some arts and screenshots from CD Project till then though. Please ???View attachment 2529
 

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I don't know if they decided to expand the world during development or kept this away from fans and the press as a surprise or whatever but I feel like an area of around 200 Km² is far more reasonable than what they initially said. And with their sweet procedural world generation tools I don't think that kind of scale stands as too much of a challenge for the team.

Keep in mind that Altis in Arma 3 has 270 Km² of traversable terrain and you can still drive across it in 15 minutes. Of course, world of an RPG game is a whole another beast compared to a world of an FPS but still, it's a well fleshed out gigantic island.

Something in the ballpark of 200 Km² would make the world of Witcher 3 about 60% bigger than GTA V's map which sounds about right when you consider CDPR wants to put 3 distinctive regions in there including a large city with surrounding villages, landmarks, fields, mountain ranges, forests, an entire Skellige archipelago and all the bodies of water in between...plus surprise locations. All that while making sure it doesn't look too compressed and artificial. 20% bigger than Skyrim just doesn't seem to cut it anymore, does it? :)

Anyway, I feel like at one point during development, guys at CDPR sat down around their meeting table and were like: "People, we've got so many of these cool ideas we're gonna have to make a bigger world to fit it all in. But let's keep it a secret, lol. Fans are gonna lose their minds when they find out!" :D

Now, I know I spent last 5 minutes writing this but the truth is I don't actually care how big the world is as long as it's packed with awesome content which I'm sure CDPR will deliver in spades. I was just a bit puzzled by the fact that many of you guys found it hard to believe that Novigrad region could be around 70 Km². Cheers :)
 
Well that would certainly explain the 'game has surpassed our plans' story we got from the devs. But I would be careful with game world-real world and game world-game world comparisons.
 
Xbox One and PS4 mean The Witcher 3 can 'go nuts' with its graphics
A higher powered console generation means The Witcher 3: Wild Hunt — the conclusion to a series widely praised for its visuals — can "go nuts" on graphics for all platforms without worrying about performance on one, the game's studio said in an interview.
read here : http://www.polygon.com/2014/3/30/5563458/witcher-3-go-nuts-graphics-50-hours-main-story
http://www.gamespot.com/articles/wi...llow-it-to-go-nuts-with-visuals/1100-6418653/
 
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Confirmed:
Novigrad: 8.5 km x 8.5 km = 72,25 km2
Skellige: 8 km x 8 km = 64 km2

Unconfirmed:
All 3 regions together are around 200 km2.
 
Confirmed:
Novigrad: 8.5 km x 8.5 km = 72,25 km2
Skellige: 8 km x 8 km = 64 km2

Unconfirmed:
All 3 regions together are around 200 km2.
Unless I missed something, it's more like "unconfirmed" and "speculation". If you ask me, a piece of information is confirmed only when it comes straight out of a developer's mouth, which as far as I know hasn't happened yet. I'm hopeful that a clarification can arrive after the weekend. ;)
 
Guys I think 8.5km x 8.5km is supposed to be read as "8.5 by 8.5" so its actually 72.25 km2 (most definitely not 8.5km2), there is a slide in the first presentation that says 74km~35 times witcher 2(I imagine they mean the whole world
so it makes no sense for novigrad to be 72km2.
 
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Guys I think 8.5km x 8.5km is supposed to be read as "8.5 by 8.5" so its actually 8.5km2, there is a slide in the first presentation that says 74km~35 times witcher 2
so there it makes no sense for novigrad to be 72km2.

Yeah it is quite wierd number. Mainland would be quite small then (in comparison to Skellidge and Novigrad).
 
Guys I think 8.5km x 8.5km is supposed to be read as "8.5 by 8.5" so its actually 8.5km2, there is a slide in the first presentation that says 74km~35 times witcher 2(I imagine they mean the whole world
so it makes no sense for novigrad to be 72km2.
If you have a square 2 by 2, it's area is 2*2=4, not 2.

Land that measures 8.5km by 8.5km has area of 8,5km*8,5km=72,25km2, however one might look at it.
 
8.5 km x 8.5 km is 72,5 km², since 8.5 km is a straight line and 72,5 km² is in a plane, a area, but since the Witcher 3 not is two dimensional, but tridimensional, we should expected something like basements or caves, where you can still saying that is part of the same plane, that "can" mean that witcher 3 is in really bigger what we believe, but maybe 8.5 km x 8.5 km in the world of the video games mean something else
 
Guys I think 8.5km x 8.5km is supposed to be read as "8.5 by 8.5" so its actually 8.5km2, there is a slide in the first presentation that says 74km~35 times witcher 2(I imagine they mean the whole world
so it makes no sense for novigrad to be 72km2.

8.5 by 8.5 is 72.25. And 8 by 8 is 64. Think of it like this, if you have an 8 by 8 matrix, how many 1 by 1 squares can you fit in that matrix?



Hint: Not 8.
 
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Damn it, of course you're right, I inadvertently went full retard :facepalm:
Patronizing comments well deserved… I'll go sit in the dunce chair.

Still stand strongly behind the map though
 
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