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Interviews and Articles Part 2

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S

Sharpy47

Rookie
#2,261
Jan 12, 2015
Omg I can't wait much longer!! Argh....!!
 
T

TheWildFish

Forum regular
#2,262
Jan 12, 2015
DeadlyShadow47 said:
Omg I can't wait much longer!! Argh....!!
Click to expand...
I agree the wait for information on this game is far more stressful than any of the exams I've got at the moment!!
 
S

schinderhannes.999

Rookie
#2,263
Jan 12, 2015
TheEvilChris said:
Well, there will be preview events in Warsaw at the studio, in Scotland, in San Francisco and in Australia (I'm not 100% sure of where in Oz). These events happen either later this week and/or next week (I get to be part of the San Francisco event).

It is my understanding that all the material shown/talked about will be embargoed (meaning none of the invitees can talk about it) until the 26th. This is done so that all attendees have the chance to see the "stuff", have time to write about it and all are on an even foothold when it comes to releasing their articles.
Click to expand...
Any confirmation on the platforms the preview material will be showcased on? All 3 of them or just the consoles?
 
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gregski

gregski

Moderator
#2,264
Jan 12, 2015
M i k e said:
Speaking of the press events - you can ask questions to CDPR by commenting this video

Click to expand...
Questions from the comment section are pure gold. They kinda give you a glimpse into the future of the forum. Some highlights:

- How detailed is the world? Will there be NPC's walking around with chat lines etc? (NPC's that are not directly linked with the story, just randoms basically)
- Will there be loads of things to do aside from the main storyline? Mini quests like in Far Cry 4.
Click to expand...
Will there be a co-op mode for 2 players to go into an adventure in this open world game?
Click to expand...
What makes this game stand out against other open world adventure games such as skyrim, shadow of mordor or even the batman Arkham series?
Click to expand...
1: the life will regenerate by the time or we need to take medicine or something to regenerate it?
2: there is multiplayer?
Click to expand...
So I'm forced to play as a white guy?
Click to expand...


So. Much. Butthurt. Incoming.
 
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JackalJ

JackalJ

Senior user
#2,265
Jan 12, 2015
Well all but the last are valid questions for people who don't follow the witcher as close as most on this forum. That is what you can expect because of reaching a broader audience, which is fine but these things can be expected.

The last 'question' is just a troll imho.
 
Last edited: Jan 13, 2015
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En-en

Forum regular
#2,266
Jan 13, 2015
That last question :rofl:
 
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A

addar

Forum veteran
#2,267
Jan 13, 2015
http://www.makinggames.biz/features/quest-design-in-the-witcher-3-wild-hunt,6896.html
benzi- the star!! :)
 
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Garrison72

Garrison72

Mentor
#2,268
Jan 13, 2015
addar said:
http://www.makinggames.biz/features/quest-design-in-the-witcher-3-wild-hunt,6896.html
benzi- the star!! :)
Click to expand...
This was very insightful. Such an exhaustive and structured approach. Interesting to see how the ideas move up the chain of command and get rated repeatedly.
 
T

TheWildFish

Forum regular
#2,269
Jan 13, 2015
addar said:
http://www.makinggames.biz/features/quest-design-in-the-witcher-3-wild-hunt,6896.html
benzi- the star!! :)
Click to expand...
Oh my god if the final game really has that level of complexity to it then I will be spending hours in the game just following random NPCs round the world!!
 
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Damariel

Damariel

Forum veteran
#2,270
Jan 13, 2015
gregski said:
Questions from the comment section are pure gold. They kinda give you a glimpse into the future of the forum. Some highlights


So. Much. Butthurt. Incoming.
Click to expand...
I bet you will love your job when this day will come.... giving few current members (my too) short patience for bullshit.
 
Last edited: Jan 13, 2015
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V

Vigilance.492

Ex-moderator
#2,271
Jan 13, 2015
gregski said:
Questions from the comment section are pure gold. They kinda give you a glimpse into the future of the forum. Some highlights:
Click to expand...
Kill me. The worst of all is the Multiplayer questions, I fucking loathe how embedded multiplayer has become in AAA games to the point where people just expect it, even if your game is a fucking RPG, the most unlikely genre to have multiplayer. People should be utterly shocked and taken by surprise when an RPG actually does have Multiplayer.

addar said:
http://www.makinggames.biz/features/quest-design-in-the-witcher-3-wild-hunt,6896.html
benzi- the star!! :)
Click to expand...
Seems like a lot of stuff that you could already assume about the way games do quest design, especially RPG's. Although interesting non-the-less, especially for those who might not have thought about it before.

However what is really, really cool about that is how Phillip is working on minor quests, and it sounds like the amount of effort and complexity put into those quests is almost or just as high as other more important quests in the game. Gives me a lot of hope that the Quests in The Witcher 3 will be just as strong as 2, even if they have gone open world... Hopefully there's enough of those quests being made to actually fill the world.
 
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Geralt_of_bsas

Geralt_of_bsas

Forum veteran
#2,272
Jan 13, 2015
Vigilance said:
Kill me. The worst of all is the Multiplayer questions, I fucking loathe how embedded multiplayer has become in AAA games to the point where people just expect it, even if your game is a fucking RPG, the most unlikely genre to have multiplayer. People should be utterly shocked and taken by surprise when an RPG actually does have Multiplayer.
Click to expand...
Genres never were able to cope with the complexity and depth of games properly, and through time, as this lack of precision evolves together with games' scope, it's even worse.

The RPG genre today for what I see mostly seems to mean a bunch of "gamefication" elements applied to whatever game is there. That is leveling up, stats, clear rewards and penalization, minigames, audiovisual gratification for everything you do, fundamental goals of living power fantasies, etc, things that are considered "gamey" and are added to transform any activity or theme in something more like a game. Multiplayer has no problems or conflicts with that.

Also games have become extremely popular, and that audience has in turn made games more casual and entertainment oriented, more products with functions and less art, and in that context, multiplayer can easily be seen as a must have, an artifact that helps people connect with their friends or other people who they might not care much for otherwise fulfills a classic basic role in socializing.

For liking single player games and really not caring about or wanting multiplayer I'd say one really needs to love games at their core, and not just their superficial surrounding effects or potential to combine with the real world, I wonder how many of those people make up the gaming population these days...
 
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A

arkblazer

Rookie
#2,273
Jan 13, 2015
addar said:
http://www.makinggames.biz/features/quest-design-in-the-witcher-3-wild-hunt,6896.html
benzi- the star!! :)
Click to expand...
this article is very encouraging. i always had on my back of my head the worry that the game would have too many boring quests like skyrim and inquisition . but if they are taking so much time to review minor quests. then maybe i wont have to worry so much.
 
D

Doctalen

Rookie
#2,274
Jan 13, 2015
addar said:
http://www.makinggames.biz/features/quest-design-in-the-witcher-3-wild-hunt,6896.html
benzi- the star!! :)
Click to expand...
Page not found. Any caps of it? A summary? Now it's working. Odd. The seemingly ease of use of a lot of these tools makes me excited for mods. The other games had some mods but not as many as some other RPGs do. I think this being open world may change that
 
Last edited: Jan 13, 2015
K

Kyniek

Forum veteran
#2,275
Jan 13, 2015


Some youtubers are currently in the studio https://www.facebook.com/GrabaGra/photos/a.298360133543694.68639.294255707287470/816689008377468/?type=1&theater
 
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W

witcher22

Rookie
#2,276
Jan 13, 2015
addar said:
http://www.makinggames.biz/features/quest-design-in-the-witcher-3-wild-hunt,6896.html
benzi- the star!! :)
Click to expand...
Very complicated.
 
K

Kyniek

Forum veteran
#2,277
Jan 13, 2015


:cheers:
 
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O

ONLY_ONCE

Rookie
#2,278
Jan 13, 2015
...and they got their hands on you! lol...
:)
 
H

Holgar82

Forum veteran
#2,279
Jan 13, 2015
 
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Adamastor

Adamastor

Senior user
#2,280
Jan 13, 2015
so we are going to get news soon :)
 
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