I'm sure it'll be a forced sequence (Like Skyrim's opening sequence). However after consideration I do think it probably won't go for that long, maybe an hour tops. The Griffin Hunt demo was 10 Hours in, and already at level 7. The "Tutorial" surely couldn't be much more than an Hour if I consider that kind of evidence.This won´t be my problem. In moment game will give me control over the Geralt I will go explore the world and main s(tu)tor(ial)y won´t see me at least for ten hours.
I guess I've just still got fond memories of enjoying that learning curve in TW2's Vanilla prologue. Not having any clue what a fucking "Igni" or "Aard" was but figuring out what everything did and how to use them and other elements of the combat system.. Getting my ass handed to me a few times whilst I learnt and then quickly overcoming that challenge and getting through it. It definitely was too brutal (For your average player), and I understand their desire to change it. If it's like The Witcher 1's prologue, then I'm cool. That was pretty 'hand-holdy' but it still worked great.
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