Inventory systems
I have to admit I like the more realistic weight based inventories over the "Fun Factor" of being able to collect 50 sets of platemail and 10 horses in my backpack. But I feel like games are really pandering more and more to the bottomless shopping cart type inventories. I was looking at one other game recently and saw this feature they were touting as a new Great idea. You could make out gear swapping macros so if you wanted to jump between a mage and a warrior during combat all you did was hit a button and voil
I have to admit I like the more realistic weight based inventories over the "Fun Factor" of being able to collect 50 sets of platemail and 10 horses in my backpack. But I feel like games are really pandering more and more to the bottomless shopping cart type inventories. I was looking at one other game recently and saw this feature they were touting as a new Great idea. You could make out gear swapping macros so if you wanted to jump between a mage and a warrior during combat all you did was hit a button and voil


