I'm sure there are tons of different suggestions how to rework Invigorate, so hopefully i'm not stealing someones idea.
IMO Invigorate is totaly unsalvageable. I threw the entire ability out the window, but i sticked with the hand buff archetipe.
Invigorate
Provisions: 15
Passive: Whenever a unit in your hand gets boosted, increase the boost amount by 50% rounded down.
Order: Spawn and play Circle of Life, Vrihedd Saboteur or Dwarven Agitator.
So basically cards that boost by 2, now boost by 3, cards that boost by 4, now boost by 6 and Enchanted Armor strategem now boosts by 4. Plus the order ability.
Realistically speaking, if you want to play all-in hand buff deck, you will play 2 Agitators, 2 Circles of life, Ithlinne and maybe even Syrssa, Freixenet or Triss. So the total value of Invigorate is 6(order) + 2 (agitator)+ 2 (circle) + 2(Ithlinne) + 4(the rest) = up to 16 points (more likely around 13). You're not boosting random junk, but the units that you actually want to boost, you have control over when and how you use your leader, and you're not forced to play too many units.
IMO Invigorate is totaly unsalvageable. I threw the entire ability out the window, but i sticked with the hand buff archetipe.
Invigorate
Provisions: 15
Passive: Whenever a unit in your hand gets boosted, increase the boost amount by 50% rounded down.
Order: Spawn and play Circle of Life, Vrihedd Saboteur or Dwarven Agitator.
So basically cards that boost by 2, now boost by 3, cards that boost by 4, now boost by 6 and Enchanted Armor strategem now boosts by 4. Plus the order ability.
Realistically speaking, if you want to play all-in hand buff deck, you will play 2 Agitators, 2 Circles of life, Ithlinne and maybe even Syrssa, Freixenet or Triss. So the total value of Invigorate is 6(order) + 2 (agitator)+ 2 (circle) + 2(Ithlinne) + 4(the rest) = up to 16 points (more likely around 13). You're not boosting random junk, but the units that you actually want to boost, you have control over when and how you use your leader, and you're not forced to play too many units.