IORVETH:MEDITATIONS :1 of the top 3 strongest gold cards in the game

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You can get with igni also easily 20+ points ... or with scorch ... and also less ... today the maximum a enemy got out of my cards with iorveth was 14 points +2 from iorveth:M tahst only 16 points
I G:Ignied after that his line of 3*8(+ i:m) and got 29 points out of it, i made a mutch better deal.

Iorveth:M can be good but also sometimes get less then some silver cards, my average point loss against Menno coehorn and G:Igni is higher.


 
I'm going to go against the grain of the people saying it's not overpowered.... It's near impossible for it to get less than the average value of the two tallest creatures your opponent has out of it, and usually gets more in my experience. While it can generate some impressive point swings, it's not really about that, but rather that it's value is between 1 and 2 of the opponents tallest critters... which is extremely ugly.
 
It's conditional. It is only very effective when the opponent has a large single unit coupled with another unit about half it's size. Relatively useless in short round if the opponent has all units at around the same size whether it be massive or small. And it is only 2 strength.
 
jsachun;n10356522 said:
It's conditional. It is only very effective when the opponent has a large single unit coupled with another unit about half it's size. Relatively useless in short round if the opponent has all units at around the same size whether it be massive or small. And it is only 2 strength.

I am of the opinion it's OP and I don't agree with your assessment of its value in short rounds (i.e. R3). It decimates the opponent in R3 because (in the current state) most people have finishers that spam points like mad.
 
Well, today i had like +60 pts ahead than my opponent at r3 and he kept going till the end. I forgot that he was keeping iorveth and ithlinne in his hand... both of the cards made like +90 pts. Was a Pretty smart move, you just need to keep them till the end. That was all, pretty smart move indeed.
 
Know what I've been seeing a few times lately that's painful? I:M with Ciri nova. They place down nova, if you can't counter her, the next move is duelling ciri with one of your units. 2 str gold hitting for 25str. Yeah, yeah, people are gonna cry that's completely situational/risky/no different that gigni etc, but let's not forget I:M can get some level of value no matter what and is pretty great at adapting to the situation. He's not only useful for removal of several big units, but he can be equally useful at taking out two important engine cards. People are claiming he doesn't ALWAYS get 20+ value, but I can bet you he almost always gets at least one engine card out of the way. He's a bit like a gigni, bonhart and a radovid in one.
 
Philologus;n10356572 said:
I am of the opinion it's OP and I don't agree with your assessment of its value in short rounds (i.e. R3). It decimates the opponent in R3 because (in the current state) most people have finishers that spam points like mad.

Considering I've been able to pull off 160 point swings in long R3 with Sabrina and AARD combo as the last cards, I would say it's OPness is situational. If you find it difficult in match ups then learn to play around it.
 
jsachun;n10357062 said:
Considering I've been able to pull off 160 point swings in long R3 with Sabrina and AARD combo as the last cards, I would say it's OPness is situational. If you find it difficult in match ups then learn to play around it.

This is just a nonsense statement. There is no playing "around" I:M.

Providing your own fringe anecdote (that doesn't even involve the card in question) isn't evidence of anything concerning I:M.

Everyone who has played Gwent for a while has likely pulled crazy power-swings. But hey.. pat on the back to ya.
 
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Philologus;n10357172 said:
This is just a nonsense statement. There is no playing "around" I:M.

Providing your own fringe anecdote (that doesn't even involve the card in question) isn't evidence of anything concerning I:M.

Everyone who has played Gwent for a while has likely pulled crazy power-swings. But hey.. pat on the back to ya.

Why, there is way to play around everything. For instance you try to get the last say by winning the first round and playing Ciri Nova after he plays meditation. If you can't achieve this then the opponent has either outplayed you or you had bad draws.

Don't give him a large target. I often get other players only getting 10 to 15 value out of IM. That not hard to overcome with one bronze card with this meta.
 
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jsachun;n10357382 said:
Why, there is way to play around everything. For instance you try to get the last say by winning the first round and playing Ciri Nova after he plays meditation. If you can't achieve this then the opponent has either outplayed you or you had bad draws.

Don't give him a large target. I often get other players only getting 10 to 15 value out of IM. That not hard to overcome with one bronze card with this meta.

Lol.. more nonsense. How exactly am I supposed to know when the opponent is playing I:M? If he/she gains CA, then CN is done.

Do you play Dwarves? If not, try gaining CA on a dwarf deck.. especially if it has wardancers. Not easy.

Look.. just stop. You made an invalid comparison using a ridiculous anecdote, and now you're digging deeper.
 
Philologus;n10357472 said:
Lol.. more nonsense. How exactly am I supposed to know when the opponent is playing I:M? If he/she gains CA, then CN is done.

Do you play Dwarves? If not, try gaining CA on a dwarf deck.. especially if it has wardancers. Not easy.

Look.. just stop. You made an invalid comparison using a ridiculous anecdote, and now you're digging deeper.

Hey bro stop trolling me. I made that comparison because other posters on this thread was complaining about the point swing. Only a blind man can't see that Iorveth is only worth a big point swing if you let it be. If you haven't seen your opponent play Iorveth in the 1st round then you ofcourse expect him to be saving it for R3. You might think I've not played with dwarves before but it's beginning to sound like you've actually not played this game at all.

And you should not forget Dwarf Casino deck is not strong because of just IM, but number of other very strong cards including their Bronzes and Silvers, and it's not that difficult to gain CA on them especially if they don't run spies, which a lot of them don't.
 
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jsachun;n10357672 said:
Hey bro stop trolling me. I made that comparison because other posters on this thread was complaining about the point swing. Only a blind man can't see that Iorveth is only worth a big point swing if you let it be. If you haven't seen your opponent play Iorveth in the 1st round then you ofcourse expect him to be saving it for R3. You might think I've not played with dwarves before but it's beginning to sound like you've actually not played this game at all.

Not trolling you. Just pointing out the obvious: you CAN'T play around I:M. There is no setup. One cannot know if I:M is in-hand. One can't/shouldn't nerf one's own strategy just "in case" I:M is coming out next turn? Get it? You may as well say, "play around Dwarven Skirmisher". How?
 
Philologus;n10357812 said:
Not trolling you. Just pointing out the obvious: you CAN'T play around I:M. There is no setup. One cannot know if I:M is in-hand. One can't/shouldn't nerf one's own strategy just "in case" I:M is coming out next turn? Get it? You may as well say, "play around Dwarven Skirmisher". How?

It's obvious you can't avoid it, but you can play around it by trying to limit it's value. For example if you play cards that have very different strength values or very similar values, then you can limit its effectiveness. Best ratio for IM is around 63%, so try to avoid putting down cards that have point differential of 60%, before your opponent plays IM. Of course this is just one example. Other way to do it is to just play pro actively and put so many points down that IM isn't enough. but it always a good idea to save your big finishers for last, unless you have to play it to win 2nd round with a 1st round loss.
 
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Philologus;n10357812 said:
Not trolling you. Just pointing out the obvious: you CAN'T play around I:M. There is no setup. One cannot know if I:M is in-hand. One can't/shouldn't nerf one's own strategy just "in case" I:M is coming out next turn? Get it? You may as well say, "play around Dwarven Skirmisher". How?

This is what separates good players from the not-so-good ones. The former will play around I:M, because it can be done. The latter won't even try.

You can't make I:M have zero value entirely, but you can minimize its impact. If the opponent has good cards, they're going to get good value, but you can stop them from getting great value. That's what "playing around" means.
 
While it can generate some impressive point swings, it's not really about that, but rather that it's value is between 1 and 2 of the opponents tallest critters... which is extremely ugly.

And the Unseen Elder basically copies the value of the highest non-immune enemy and gives it + 4 (because that's the swing he makes). In cases where the highest value is an odd number it gives + 5. Is he OP? nope.

I think iamthedave summed it up perfectly with his post. The problem is that I:M and Ithlinne: Tremors complete each other so flawlessly. Low targets are vulnerable to Ithlinne, especially if hit by a skirmisher, while high targets are very vulnerable to I:M. You get Schirru too who can kill both low and high targets (what's the point of having Villentretenmerth taking 3 turns to scorch when Schirru can do it on the here and now, or can also spawn Epidemic if you don't like your scorch options? Schirru was far, FAR better when he transformed a card in your hand into scorch. Scorch is one of those cards that you have to pay for to have. you want it? you either wait 3 turns in the case of Villen, require setup in the case of G:Igni, or sacrifice a card in the case of old Schirru) and you get the dwarves deck basically.
 
ser2440;n10358532 said:
(what's the point of having Villentretenmerth taking 3 turns to scorch

He is cute and you know it!

But seriously, it is true that the best gold SC are centered around removal. And we all use them because they are useful in every archetype, and make them playable. Factions needs a rework :(

 
Welp, if Reddit is to be believed-- which granted, it's frequently not-- it's possible I:M is going to be changed to only be a one row deal. And tremors will no longer be spawning golems.
 
Jeydra;n10358442 said:
This is what separates good players from the not-so-good ones. The former will play around I:M, because it can be done. The latter won't even try.

You can't make I:M have zero value entirely, but you can minimize its impact. If the opponent has good cards, they're going to get good value, but you can stop them from getting great value. That's what "playing around" means.

No, you can play around something that has a setup.. but you can't predict if/when I:M will be played. And again.. one can't simply avoid putting down big units or buffing, just to avoid that one card. Maybe for a round, but not the entire match.

Please.. if I can help you understand any more basics, let me know. You'll make 3100+. one day. (Or have you, already? I don't remember.)
 
Bondonkadonk;n10360802 said:
Welp, if Reddit is to be believed-- which granted, it's frequently not-- it's possible I:M is going to be changed to only be a one row deal. And tremors will no longer be spawning golems.

If CDPR changes I:M to affect only one row.. THEN it can be played around. Otherwise it's a guessing game as to when that card is played, and one can't simply hold back buffing or playing big units for the whole game. (Some people here don't seem to understand that)
 
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