Let me explain the title. Expansion is when new stuff is added to the game. Stuff like new archetypes, new interactions, new decks, new ways to compete, etc. In terms of the above, Update 7.2 mostly removes stuff. MO suffered most with a good number of decks gone. SK also lost a quite an interesting archetype. So did SY and NG. NG kinda lost viability across the board with all the "populist" nerfs. NR brokenness will probably limit viability of everything, maybe even more than SK did post-MM.
What was added was rather bleak and missed reinforcement to the existing less popular archetypes that changes little for them. The new leaders either support stuff that is already supported better by other leaders or mostly miss the mark.
In short, many archetypes were removed, and nothing was really added in the sense that no new archetypes were introduced and (most probably) none of the less popular archetypes were made truly competitive. Do you agree?
What was added was rather bleak and missed reinforcement to the existing less popular archetypes that changes little for them. The new leaders either support stuff that is already supported better by other leaders or mostly miss the mark.
In short, many archetypes were removed, and nothing was really added in the sense that no new archetypes were introduced and (most probably) none of the less popular archetypes were made truly competitive. Do you agree?