Don't hate GTA, I love it in fact, I'm just bored and mildly annoyed with stupid comparisons with Cyberpunk:
GTA is the series where 95% of the missions are outdoors. In Cyberpunk it's about 10%.
GTA is the series where more than half of the missions feature driving. In Cyberpunk I doubt it's more than 10% and you're a passenger in most of them.
GTA is the series where you're fairly often required to steal cars, run from cops and shoot them. That's not the case with Cyberpunk.
So, GTA having better traffic or police chases is pretty much irrelevant to me when playing Cyberpunk, game that doesn't rely on those systems nearly as much as GTA does.
You have lots of minigames and side activities in GTA, but not in Cyberpunk? Fair enough, it might be because Rockstar team didn't have to divert their attention to things such as customizable protagonist, dialogue choices, skills and attributes, cyberware, designing indoor environments and balancing level design for stealth, alternative routes and body/tech skillchecks...
GTA is the series where 95% of the missions are outdoors. In Cyberpunk it's about 10%.
GTA is the series where more than half of the missions feature driving. In Cyberpunk I doubt it's more than 10% and you're a passenger in most of them.
GTA is the series where you're fairly often required to steal cars, run from cops and shoot them. That's not the case with Cyberpunk.
So, GTA having better traffic or police chases is pretty much irrelevant to me when playing Cyberpunk, game that doesn't rely on those systems nearly as much as GTA does.
You have lots of minigames and side activities in GTA, but not in Cyberpunk? Fair enough, it might be because Rockstar team didn't have to divert their attention to things such as customizable protagonist, dialogue choices, skills and attributes, cyberware, designing indoor environments and balancing level design for stealth, alternative routes and body/tech skillchecks...
Last edited by a moderator: