> You're referring to the 13 mil sales that CDPR told us about. That's estimated sales (CDPR's own words, available through the investors call transcript if you're interested) and it does not include refund requests sent through e-mail directly to them. I'm pretty sure they're not even done going through those.
Please cite your data, source that number is incorrect. I'll wait. Until you do have a said source aside from it's untrue because I assume it is that is the data, fact we have. Nice try at begging the question logical fallacy however
Bottom line THEY commented AFTER refunds they still have more then 13 mill units sold (and that was 3 weeks ago, over 14 at this point I'd estimate considering the #1 sales chat ranking)
...it estimates that by 20 December inclusive gamers have purchased over 13 million copies of Cyberpunk 2077. This figure represents the estimated volume of retail sales across all hardware platforms (factoring in returns submitted by retail clients in brick-and-mortar as well as digital storefronts), i.e. the “sell-through” figure, less all refund requests e-mailed directly to the Company by the publication date of this report in the framework of the “Help Me Refund” campaign.
> Based on assuming the 13 mil sales figure is true, which is flawed as per the above. Furthermore, it does not account for the sellers' cut.
That is my formula how I came to that number, and I did take that into account. Don't assume.
>Not sure where you're getting that average. 78% on Steam, 3.8/5 (76%) on GoG.
sigh.. 80-ish.. happy now and done splitting hairs?
Also yes THREE weeks strait at #1 on steam, as of last week (week 4) #3. Unless you are implying blues news is complicit in reporting the numbers in some kind of conspiracy in CP's behalf?
> Like I said, inaccurate but not a bad painting by any measure.
There is inaccuracy here but not on my part. What I do see is someone hell bent on finding (or creating) the negatives and refusing to give credit where it is due in their biased attempt to attack the game. shrug
I refund my game 4. January 2020. Of course not all refunds are calculated, for sure not at 20. Der.Bottom line THEY commented AFTER refunds they still have more then 13 mill units sold (and that was 3 weeks ago, over 14 at this point I'd estimate considering the #1 sales chat ranking)
I refunded the game after finishing it.didnt you play the whole game from start to finish?
you sure you get a refund?
or did you thought why not try it?
how many hours did you play?I refunded the game after finishing it.
Why did I refund? Because the last patch broke cyberware and cyberdeck on console. In addition to game breaking bugs, the lousy game mechanics were not even working anymore.
That was my point where I thought so myself, it's time to act.
Microsoft does.how many hours did you play?
i just wonder if the realy gonna refund someone who finishd the game and played maybe ~50-100 hours
and your still here complaining over a game that you got refunded and dont actualy have...Microsoft does.
They are asking for a reason.
My money was.bi in my bank account before Microsoft sent me the confirmation mail.thatmmy refund was granted.
Why did they do it? Because the game is a broken mess on consoles.