_adstar_;n9550001 said:
It's most certainly a pay to win game, as soon as you see a "shop" in a multiplayer game, it's a dead giveaway lol exactly how mobile games work. My deck will not beat anyone who has just spent $100 on kegs, and it don't matter how 'random' the cards are.
Here we go again:
Gwent is a
Free To Play Online Collectible Card Game (F2P CCG). As with (almost) every collectible card game, online or otherwise, one of the goals is to collect cards. You do this by buying booster packs. The F2P element is that you can get these booster packs when spending time instead of money. The fact that you can buy boosters and as such buy an advantage means the game is pay to win (P2W) in the strictest sense. However it's important to note that this applies to the whole F2P CCG genre. So it's pointless to argue whether or not Gwent is P2W. Instead you should compare the game with other CCG and ask how generous Gwent is.
The conclusion is that Gwent is one of the most generous F2P CCG.
Also, comparing Gwent with mobile games that are simple cash grabs, is an insult to Gwent and a statement you know little about how things work. Besides, spending $100 on kegs does little for you because the epic cards are capped at 6 and the legendary cards are capped at 4 per deck. This means that
a new account can almost instantly create a competitive (Tier 1) deck for FREE.
There are only three simple things you need to do:
1. Get level 3 to unlock milling (which is easy) and mill all unused cards.
2. Beat the challenges to get the leaders (still easy).
3. Copy a netdeck from the internet (also easy).
The above is but one way to go. The only two things that matter (to reiterate):
1. Gwent is one of the most generous F2P CCG.
2. A new account can almost instantly create a competitive (Tier 1) deck for FREE.